Image d’illustration

water

water
water
RequiertLacs d'altitudeTopographieillustration image 3, illustration image 4LacsTopographieillustration image 3, illustration image 4Zone humideTopographieillustration image 5, illustration image 6, illustration image 7, illustration image 8

Requiert 3

  • Lacs d'altitudeillustration_image 3, illustration_image 4
  • Lacsillustration_image 3, illustration_image 4
  • Zone humideillustration_image 5, illustration_image 6…
Script 2

Référencé par 2

tag = "water"
illustration_image = {
texture_file = "gfx/illustrations/assets/location_view/test/empty.dds"
priority = 1
scope = location
}
illustration_image = {
texture_file = "gfx/interface/illustrations/location/water/river/river_metadata_os2654x440_d0x190.dds"
priority = 10
scope = location
trigger = {
has_river = yes
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/location/water/ocean/ocean_metadata_os2654x440_d0x254.dds"
priority = 20
scope = location
trigger = {
OR = {
is_coastal = yes
any_neighbor_location = {
OR = {
topography = lakes
topography = high_lakes
}
}
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/location/water/river_ocean/river_ocean_metadata_os2654x440_d0x208.dds"
priority = 40
scope = location
trigger = {
AND = {
OR = {
is_coastal = yes
any_neighbor_location = {
OR = {
topography = lakes
topography = high_lakes
}
}
}
has_river = yes
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/location/water/river_wetlands/river_wetlands_metadata_os2654x440_d0x108.dds"
priority = 40
scope = location
trigger = {
AND = {
topography = wetlands
has_river = yes
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/location/water/ocean_wetlands/ocean_wetlands_metadata_os2654x440_d0x110.dds"
priority = 40
scope = location
trigger = {
AND = {
topography = wetlands
is_coastal = yes
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/location/water/river_ocean_wetlands/river_ocean_wetlands_metadata_os2654x440_d0x134.dds"
priority = 50
scope = location
trigger = {
AND = {
topography = wetlands
is_coastal = yes
has_river = yes
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/location/water/wetlands/wetlands_metadata_os2654x440_d0x108.dds"
priority = 10
scope = location
trigger = {
topography = wetlands
}
}

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