Scène
location_scene
# LOCATION SCENE
Script 23
Fait référence à 22
Images d’illustration
- d008_statusbackecs_illustration_image 17
- dockecs_illustration_image 5
- factoriesecs_illustration_image 12
- farmlandecs_illustration_image 16
- fortificationsecs_illustration_image 11
- ground1ecs_illustration_image 3
- ground3ecs_illustration_image 18
- location_fxecs_illustration_image 4
- monuments1ecs_illustration_image 8
- monuments2ecs_illustration_image 9
Référencé par 1
ecs_illustration_image = {
}
ecs_illustration_image = {
}
ecs_illustration_image = {
}
ecs_illustration_image = {
}
ecs_illustration_image = {
}
ecs_illustration_image = {
}
ecs_illustration_image = {
}
ecs_illustration_image = {
name = "illustration_override"
pdxmesh = "location12_mesh"
uv_random_seed = 39489
uv_random_min = 0.4
uv_random_max = 0.67
}
ecs_illustration_image = {
name = "illustration_override"
pdxmesh = "location13_mesh"
uv_random_seed = 39488
uv_random_min = 0.36
uv_random_max = 0.68
}
ecs_illustration_image = {
name = "illustration_override"
pdxmesh = "location14_mesh"
uv_random_seed = 39487
uv_random_min = 0.38
uv_random_max = 0.67
}
ecs_illustration_image = {
}
ecs_illustration_image = {
}
ecs_illustration_image = {
}
ecs_illustration_image = {
}
ecs_illustration_image = {
}
ecs_illustration_image = {
name = "illustration_override"
pdxmesh = "location20_mesh"
uv_random_seed = 10385
uv_offset = {
0.0
0.5
}
color = {
0.63
0.77
0.88
0.15
}
}
ecs_illustration_image = {
name = "illustration_override"
pdxmesh = "location21_mesh"
uv_offset = {
0.0
0.5
}
color = {
0.63
0.77
0.88
0.15
}
}
ecs_illustration_image = {
}
ecs_illustration_image = {
}
gfx_environment_file = "gfx/illustrations/environment2.txt"
camera = {
camera_near_far = {
0.15
100000
}
camera_position = {
165
-17
0
}
camera_look_at = {
0
-14
0
}
camera_fov_y_degrees = 16
}