Image d’illustration

battlefield_vegetation_list

battlefield_vegetation_list
battlefield_vegetation_list
RequiertCitéRang de lieuillustration image 1Terres arablesVégétationillustration image 5ForêtVégétationillustration image 3JungleVégétationillustration image 2BoisVégétationillustration image 4

Requiert 5

Rangs de lieux
  • Citéillustration_image 1
Végétations

tag = "battlefield_vegetation_list"
illustration_image = {
texture_file = "gfx/interface/illustrations/battlefield/battlefield_city.dds"
priority = 20
scope = combat
trigger = {
location = {
location_rank ?= location_rank:city
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/battlefield/battlefield_jungle.dds"
priority = 10
scope = combat
trigger = {
location = {
vegetation = jungle
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/battlefield/battlefield_forest.dds"
priority = 10
scope = combat
trigger = {
location = {
vegetation = forest
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/battlefield/battlefield_woods.dds"
priority = 10
scope = combat
trigger = {
location = {
vegetation = woods
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/battlefield/battlefield_farmland.dds"
priority = 10
scope = combat
trigger = {
location = {
vegetation = farmland
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/battlefield/battlefield_empty.dds"
priority = 1
scope = combat
trigger = {
always = yes
}
}

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