
BâtimentModifié dans cette version
Guilde des tailleurs
La fabrication de textile de luxe, tels que les tissus de fine Laine, de soie et de velours, est une activité lucrative qui s'adresse souvent à l'aristocratie. En développant des techniques avancées de tissage et de finition, ces centres d'innovation contribuent souvent largement à l'économie locale et à celle des États.
Techniques de production 7
Définitionin_game/common/building_types/production_fine_cloth.txt:1
2is_foreign = no
4max_levels = fine_cloth_guild_max_level
5startup_ramp_target = guild_startup_ramp_target
9employment_size = guild_employment
11town = yes
12city = yes
13megalopolis = yes
17build_time = guild_build_time
19unique_production_methods = {
20fine_cloth_guild_maintenance = {
21cloth = 0.8333
22produced = fine_cloth
23output = 0.5
25debug_max_profit = guild_profit_margin
26category = guild_input
}
29wool_weavers_maintenance = {
30wool = 1.0
32produced = fine_cloth
33output = 0.5
35debug_max_profit = guild_profit_margin
36category = guild_input
}
39silk_weavers_maintenance = {
40silk = 0.875
42produced = fine_cloth
43output = 0.7
45category = guild_input
46debug_max_profit = guild_profit_margin
}
49spanish_cloth_maintenance = {
50allow = {
51custom_tooltip = {
52text = has_unlocked_spanish_cloth_industry
53has_variable = spanish_cloth_industry
}
}
56wool = 1.0
58produced = fine_cloth
59output = 0.5
61category = guild_input
62debug_max_profit = guild_profit_margin
}
}
66unique_production_methods = {
67base_fine_cloth_guild_maintenance = {
68produced = fine_cloth
69dyes = 0.125
70output = 0.1
72category = guild_input
74debug_max_profit = guild_profit_margin
}
77alum_fine_cloth_guild_maintenance = {
78alum = 0.0522
79dyes = 0.2108
80produced = fine_cloth
81output = 0.2
83debug_max_profit = guild_profit_margin
84category = guild_input
}
87fur_trim_guild_maintenance = {
88fur = 0.5
89produced = fine_cloth
90output = 0.2
92debug_max_profit = guild_profit_margin
93category = guild_input
}
}
98custom_tags = {
guild
}