Event
Factional Struggles

Tensions within our Court Title have reached a boiling point. Target Character1, a staunch defender of Target Native Culture customs, and Target Character2, whose embrace of Target Culture ways has grown notorious, have begun openly clashing. Their dispute has divided our advisors into two rival factions — one calling for closer ties with the Middle Kingdom, the other demanding we reject such foreign influence and reassert our own traditions. Both factions are followed by capable members of our Court Title like Target Sinophile or Target Nativist.
Middle KingdomInternational Organizationtrigger
Blocked from CabinetModifier Typeimmediate, trigger
Sinicized vs UnsinicizedSocietal Valueoption 3Definitionin_game/events/government/societal_values.txt:11711
11712type = country_event
11713title = societal_values.2302.title Factional Struggles
11714desc = societal_values.2302.desc Tensions within our Court Title have reached a boiling point. Target Character1, a staunch defender of Target Native Culture customs, and Target Character2, whose embrace of Target Culture ways has grown notorious, have begun openly clashing. Their dispute has divided our advisors into two rival factions — one calling for closer ties with the Middle Kingdom, the other demanding we reject such foreign influence and reassert our own traditions. Both factions are followed by capable members of our Court Title like Target Sinophile or Target Nativist.
11715outcome = neutral
11717illustration_tags = {
1171810 = regular
1171910 = interior
}
11722trigger = {
11723has_societal_value = societal_value_type:sinicized_vs_unsinicized
11724NOT = {
}
11726international_organization_has_leader = yes
11727leader_country = {
11728culture = {
11729this != root.culture
11730save_temporary_scope_as = target_culture
}
}
}
11734any_character = {
11735count > 1
11737is_ruler = no
11738is_regent = no
11739is_heir = no
11740is_alive = yes
11741is_adult = yes
11742culture = root.culture
}
11745any_character = {
11746count > 1
11748is_ruler = no
11749is_regent = no
11750is_heir = no
11751is_alive = yes
11752is_adult = yes
11753culture = scope:target_culture
}
}
11758immediate = {
}
11762leader_country = {
11763culture = {
11764save_scope_as = target_culture
}
}
}
11768culture = {
11768save_scope_as = target_native_culture
}
11769random_character = {
11770limit = {
11772is_ruler = no
11773is_regent = no
11774is_heir = no
11775is_alive = yes
11776is_adult = yes
11777culture = root.culture
}
11779add_to_list = native_faction_list
11780save_scope_as = target_character1
}
11782random_character = {
11783limit = {
11785is_ruler = no
11786is_regent = no
11787is_heir = no
11788is_alive = yes
11789is_adult = yes
11790culture = scope:target_culture
}
11792add_to_list = sinicized_faction_list
11793save_scope_as = target_character2
}
11796ordered_character = {
11797limit = {
11799is_ruler = no
11800is_regent = no
11801is_heir = no
11802is_alive = yes
11803is_adult = yes
11804culture = root.culture
}
11806order_by = {
11807value = total_abilities
11808subtract = age_in_years
}
11815check_range_bounds = no
11816add_to_list = native_faction_list
}
11819ordered_character = {
11820limit = {
11822is_ruler = no
11823is_regent = no
11824is_heir = no
11825is_alive = yes
11826is_adult = yes
11827culture = scope:target_culture
}
11829order_by = {
11830value = total_abilities
11831subtract = age_in_years
}
11838check_range_bounds = no
11839add_to_list = sinicized_faction_list
}
11842random_in_list = {
11843list = native_faction_list
11844limit = {
11844this != scope:target_character1
}
11845save_scope_as = target_nativist
}
11848random_in_list = {
11849list = sinicized_faction_list
11850limit = {
11850this != scope:target_character2
}
11851save_scope_as = target_sinophile
}
}