Event
Diplomacy with Byzantium
For much of our history, we have interacted to some capacity with the Byzantium. Though their splendor and might may not be as it once was, they nevertheless possess a powerful presence across the Bosphorus. Due to the imbalance of strength between our courts, however, we are in a unique position to make demands of them, and potentially gain a greater standing within our own region...
Event chain
Each event is fired by the one it is nested under; the line below it says which choice leads there and when.
- Diplomacy with Byzantium
A Request from the Actor↳ Option A “They must recognize our influence in Anatolia.” · right away- The Byzantine Response↳ After any choice · right away
- A Request from the Actor↳ Option B “Their coin will assure a prosperous relation.” · right away
- The Byzantine Response (see above)↳ After any choice · right away
A Request from the Actor↳ Option C “Surely they can spare royal gifts!” · right away- The Byzantine Response (see above)↳ After any choice · right away
Definitionin_game/events/situations/rise_of_the_ottomans.txt:857
858type = country_event
859category = situation_event
861title = rise_of_the_ottomans.108.title Diplomacy with Byzantium
862desc = rise_of_the_ottomans.108.desc For much of our history, we have interacted to some capacity with the Byzantium. Though their splendor and might may not be as it once was, they nevertheless possess a powerful presence across the Bosphorus. Due to the imbalance of strength between our courts, however, we are in a unique position to make demands of them, and potentially gain a greater standing within our own region...
863outcome = neutral
864illustration_tags = {
86510 = regular
86610 = interior
}
868immediate = {
870ruler_or_regent ?= {
870save_scope_as = target_character2
}
871save_scope_as = target_country
873ordered_character = {
874limit = {
875is_ruler = no
876is_heir = no
877is_regent = no
878is_female = no
}
880order_by = total_abilities
881max = 1
882check_range_bounds = no
883save_scope_as = target_character3
}
}
}