Event
The Target Country & Target Country2
Not every expansion of our Flavor Rank requires a military conquest. Sometimes an emissary can negotiate a treaty that is beneficial to both, that without bloodshed would expand our borders.
Event chain
Each event is fired by the one it is nested under; the line below it says which choice leads there and when.
- The Target Country & Target Country2
- Demand from The Target Country2↳ Option A “Give them a proposal they cannot refuse...” · right away
- The Target Country Adjective Response↳ Option A “Accept the demands.” · right away
- The Ahis Brotherhood↳ Option A “Everyone will bend their knee eventually!” · right away
- Target Country Refuses!↳ Option B “We will not entertain these advances.” · right away
Definitionin_game/events/situations/rise_of_the_ottomans.txt:325
326type = country_event
327category = situation_event
329title = rise_of_the_ottomans.101.title The Target Country & Target Country2
330desc = rise_of_the_ottomans.101.desc Not every expansion of our Flavor Rank requires a military conquest. Sometimes an emissary can negotiate a treaty that is beneficial to both, that without bloodshed would expand our borders.
331outcome = neutral
333immediate = {
334ordered_neighbor_country = {
335limit = {
336is_subject = no
337at_war = no
338NOT = {
338is_subject_of = prev
}
339NOT = {
339is_rival_of = prev
}
340NOT = {
340is_enemy_of = prev
}
341religion = prev.religion
342total_population < prev.total_population
343culture.language = prev.culture.language
}
346max = 5
347check_range_bounds = no
348order_by = {
349value = total_population
350multiply = -1
351if = {
353multiply = 1000
}
}
356add_to_list = potential_vassal_list
}
359if = {
360limit = {
361any_in_list = {
362list = potential_vassal_list
}
}
366random_in_list = {
367list = potential_vassal_list
370save_scope_as = target_country
}
}
374else = {
375random_in_list = {
376list = potential_vassal_list
378save_scope_as = target_country
}
}
382save_scope_as = target_country2
}