Event
The Cold March

Our soldiers of the Target Army have muddled through rough terrain for quite some time. Their march feels almost poetically eternal, as they chase frontline after frontline. Huddled by the camps' fires in Target Location, the frost catches up to them.
Frozen limbs, gangrene, and broken morale spell doom for our campaign. Already, many have succumbed to the great frost, after realizing that our diminishing food supply is spoiled and rotten. Their options are few...
Definitionin_game/events/situations/little_ice_age.txt:1637
1638type = country_event
1639category = situation_event
1640title = winter_events.17.title The Cold March
1641desc = winter_events.17.desc Our soldiers of the Target Army have muddled through rough terrain for quite some time. Their march feels almost poetically eternal, as they chase frontline after frontline. Huddled by the camps' fires in Target Location, the frost catches up to them.
Frozen limbs, gangrene, and broken morale spell doom for our campaign. Already, many have succumbed to the great frost, after realizing that our diminishing food supply is spoiled and rotten. Their options are few...
Frozen limbs, gangrene, and broken morale spell doom for our campaign. Already, many have succumbed to the great frost, after realizing that our diminishing food supply is spoiled and rotten. Their options are few...
1642outcome = neutral
1643image = "gfx/interface/illustrations/situation/little_ice_age.dds"
1644trigger = {
1645current_year >= 1650
1646current_year <= 1715
1648at_war = yes
1649any_army = {
1650count > 0
1651unit_location = {
1652OR = {
1653winter_level = severe
1654winter_level = normal
}
}
1657is_moving = yes
}
}
1661immediate = {
1662ordered_army = {
1663order_by = num_subunits
1664max = 1
1665check_range_bounds = no
1666save_scope_as = target_army
1667unit_location = {
1668save_scope_as = target_location
1669province = {
1670save_scope_as = target_province
}
}
}
}