Event
Knowledge Passed Down

Target Ruler's search for religious truths sometimes feels impossible, as if the divine and our own spirits were separated by the rules of existence itself. Seeking advice on the matter from a person at the Court Title, Target Character, he/she realizes that this is the first step to understanding the soul and Lord Viṣṇu. The absolute truth exists separate from our reality. The sacred knowledge of the Gods is passed down through the ages, and Target Character offers to be a teacher on those matters.
his/her's boldness in offering to be our Ruler Title's spiritual master is surprising, but perhaps he/she is right.
ClergyEstateimmediate, triggerEvent chain
Each event is fired by the one it is nested under; the line below it says which choice leads there and when.
Knowledge Passed Down
Brahmā Saṃpradāya↳ Option A “We always accept a gift of knowledge.” · 2–5 years later
Brahmā Saṃpradāya↳ Option B “We shall listen to the wise, but not only from [Target Character].” · 2–5 years later
Definitionin_game/events/religion/hindu_events.txt:1555
1556type = country_event
1557title = hindu_events.2000.title Knowledge Passed Down
1558desc = hindu_events.2000.desc Target Ruler's search for religious truths sometimes feels impossible, as if the divine and our own spirits were separated by the rules of existence itself. Seeking advice on the matter from a person at the Court Title, Target Character, he/she realizes that this is the first step to understanding the soul and Lord Viṣṇu. The absolute truth exists separate from our reality. The sacred knowledge of the Gods is passed down through the ages, and Target Character offers to be a teacher on those matters.
his/her's boldness in offering to be our Ruler Title's spiritual master is surprising, but perhaps he/she is right.
his/her's boldness in offering to be our Ruler Title's spiritual master is surprising, but perhaps he/she is right.
1559outcome = neutral
1561trigger = {
}
1569illustration_tags = {
157010 = regular
157110 = interior
}
1574immediate = {
1576ruler = {
1576save_scope_as = target_ruler
}
1577random_cabinet_character = {
1582save_scope_as = target_character
}
}