Event
Ambitions of Target Character

Ruler believes that the Country is slowly falling behind the other great powers of Europe, with dwindling trade balance and the gradual loss of relevancy. To combat this, he seeks to find bright stars to serve in his Cabinet Title so as to bring new ideas to the table. Among the candidates is Target Character, a learned man/woman who has traveled across the courts of Europe and who has many policies that he/she wishes to implement.
Within the policies is the agrarian and industrial reform as well as creation of new companies to handle trade of many popular goods. All of this would spark the ire of the Nobility, who would need to be dealt with.
PortugalCountrydynamic historical event.tagDefinitionin_game/events/DHE/flavor_por.txt:2818
2819type = country_event
2820title = flavor_por.36.title Ambitions of Target Character
2821desc = flavor_por.36.desc Ruler believes that the Country is slowly falling behind the other great powers of Europe, with dwindling trade balance and the gradual loss of relevancy. To combat this, he seeks to find bright stars to serve in his Cabinet Title so as to bring new ideas to the table. Among the candidates is Target Character, a learned man/woman who has traveled across the courts of Europe and who has many policies that he/she wishes to implement.
Within the policies is the agrarian and industrial reform as well as creation of new companies to handle trade of many popular goods. All of this would spark the ire of the Nobility, who would need to be dealt with.
Within the policies is the agrarian and industrial reform as well as creation of new companies to handle trade of many popular goods. All of this would spark the ire of the Nobility, who would need to be dealt with.
2822outcome = neutral
2824fire_only_once = yes
2825dynamic_historical_event = {
}
2832illustration_tags = {
283310 = angry
283410 = interior
}
2837trigger = {
2838any_cabinet_character = {
2839count >= 1
}
2841has_ruler = yes
}
2844immediate = {
}
2846ruler = {
2847save_scope_as = ruler_scope
}
2849random_cabinet_character = {
2850save_scope_as = target_character
}
}