Event
The Passing of Target Character2

Realms often tie the knot between a ruler and foreign royalty in pursuit of political gain and the spread of one's influence. Such is the case with Target Character and Target Character2. What began as nothing more than standard diplomacy eventually bloomed into a true romance, celebrated across our realm.
Target Character2 proved to be a true companion to Target Character, advising him/her on internal matters and providing vital support. Known for him/her aptitude and love of music, he/she was always accompanied by musicians and artists of great renown.
As we come to terms with this great loss, let our people take time to appreciate and fondly remember the great spirit of a brilliant woman.
PolandCountrydynamic historical event.tagDefinitionin_game/events/DHE/flavor_pol.txt:2425
2426title = flavor_pol.35.title The Passing of Target Character2
2427desc = flavor_pol.35.desc Realms often tie the knot between a ruler and foreign royalty in pursuit of political gain and the spread of one's influence. Such is the case with Target Character and Target Character2. What began as nothing more than standard diplomacy eventually bloomed into a true romance, celebrated across our realm.
Target Character2 proved to be a true companion to Target Character, advising him/her on internal matters and providing vital support. Known for him/her aptitude and love of music, he/she was always accompanied by musicians and artists of great renown.
As we come to terms with this great loss, let our people take time to appreciate and fondly remember the great spirit of a brilliant woman.
Target Character2 proved to be a true companion to Target Character, advising him/her on internal matters and providing vital support. Known for him/her aptitude and love of music, he/she was always accompanied by musicians and artists of great renown.
As we come to terms with this great loss, let our people take time to appreciate and fondly remember the great spirit of a brilliant woman.
2428outcome = neutral
2429fire_only_once = yes
2430illustration_tags = {
243110 = regular
243210 = angry
}
2434dynamic_historical_event = {
}
2440trigger = {
2441has_regent = no
2442has_consort = yes
2443is_subject = no
}
2446immediate = {
}
2448ruler_or_regent ?= {
2449save_scope_as = target_character
}
2451consort = {
2452save_scope_as = target_character2
}
2454kill_character_silently = {
2455target = scope:target_character2
2456reason = fever
}
}