EventChanged this version
Eight Banners of China

Actions speak louder than words and the defections of the Chinese generals say a lot about the fate of the pretenders that set up their headquarters in China. Indeed, as our conquest progresses, more and more Chinese nationals join our armies, so much so that the standard banner system is not able to accommodate them all. As such, we have created the Eight Banners of China, who have been organized in Target Location under the leadership of Target Character.
HorsemenAdvancetriggerChineseCulture GroupimmediateJurchenCulture Grouptrigger
ManchuFormable Countrydynamic historical event.tagDefinitionin_game/events/DHE/flavor_MCH.txt:432
433type = country_event
434title = flavor_mch.9.title Eight Banners of China
435desc = flavor_mch.9.desc Actions speak louder than words and the defections of the Chinese generals say a lot about the fate of the pretenders that set up their headquarters in China. Indeed, as our conquest progresses, more and more Chinese nationals join our armies, so much so that the standard banner system is not able to accommodate them all. As such, we have created the Eight Banners of China, who have been organized in Target Location under the leadership of Target Character.
436outcome = neutral
438fire_only_once = yes
439dynamic_historical_event = {
}
446illustration_tags = {
44710 = regular
44810 = exterior
}
451trigger = {
453has_unlocked_any_unit_of_category = army_light_cavalry
455300 <= {
456value = this.total_population
457multiply = "culture_group_percentage_in_country(culture_group:chinese_group)"
}
}
461immediate = {
}
463ordered_pop = {
470order_by = pop_size
471save_scope_as = target_pop
}
473scope:target_pop.location = {
474save_scope_as = target_location
}
476create_character = {
478culture = scope:target_pop.culture
479religion = scope:target_pop.religion
480mil = {
60
70
}
481save_scope_as = target_character
}
}