Event
Mosque-Madrasa of Target Character

Recently commissioned by Target Character, a beautiful mosque-madrasa sits proudly in the center of Target Location, akin to a crown jewel. Its size is quite remarkable, a testament to the craftsmanship of our engineers. An inscription upon the wall of the building congratulates the chief architect for his brilliant use of innovative design techniques and care towards the workers, as none fell ill during its construction.
MadrasaBuildingtrigger
TempleBuildingtrigger
EgyptCountrydynamic historical event.tagDefinitionin_game/events/DHE/flavor_MAM.txt:1201
1202type = country_event
1203title = flavor_mam.23.title Mosque-Madrasa of Target Character
1204desc = flavor_mam.23.desc Recently commissioned by Target Character, a beautiful mosque-madrasa sits proudly in the center of Target Location, akin to a crown jewel. Its size is quite remarkable, a testament to the craftsmanship of our engineers. An inscription upon the wall of the building congratulates the chief architect for his brilliant use of innovative design techniques and care towards the workers, as none fell ill during its construction.
1205outcome = neutral
1206historical_info = flavor_mam.23.historical_info Constructed at some point between 1356 to 1363 during the Bahri Mamlūk era under the direction of Sultan An-nāṣir Ḥasan, the mosque stands out for its grand scale and pioneering architectural features. Even today, it remains one of Cairo's most awe-inspiring historical landmarks. The construction is said to have taken about 3 years, while labor costs and project management is estimated to have cost around 30,000 dirhams every day. The project was supervised by Muḥammad ibn Bilik al-Muḥsini, a local noble.
1207fire_only_once = yes
1208dynamic_historical_event = {
}
1215illustration_tags = {
121610 = exterior
121710 = happy
}
1220trigger = {
1221at_war = no
1222is_during_bankruptcy = no
1223location:cairo = {
}
}
1230immediate = {
}
1232location:cairo = {
1233save_scope_as = target_location
}
1235ruler_or_regent ?= {
1235save_scope_as = target_character
}
}