Event
Epidemic Overextension

Target Country is vast and proud. But our size makes it hard to respond to epidemic outbreaks in different corners of our Flavor Rank simultaneously;
Before us lie two options. We can either maintain centralized control over the response, which will be less effective, or we can empower local authorities to deal with their own outbreaks. Either way, the Flavor Rank will survive, we must simply make peace with the question of whether a sacrifice of blood or political power is best in these dark times.
Bubonic PlagueDiseaseimmediate, triggerbd1014_cdVariabletriggerfar_away_locationsVariableafter, immediatehad_overextension_eventVariabletriggerplagued_locations_variableVariableoption 2Definitionin_game/events/situations/black_death.txt:1378
1379type = country_event
1380category = situation_event
1382title = black_death.1014.t Epidemic Overextension
1383desc = black_death.1014.desc Target Country is vast and proud. But our size makes it hard to respond to epidemic outbreaks in different corners of our Flavor Rank simultaneously;
Before us lie two options. We can either maintain centralized control over the response, which will be less effective, or we can empower local authorities to deal with their own outbreaks. Either way, the Flavor Rank will survive, we must simply make peace with the question of whether a sacrifice of blood or political power is best in these dark times.
Before us lie two options. We can either maintain centralized control over the response, which will be less effective, or we can empower local authorities to deal with their own outbreaks. Either way, the Flavor Rank will survive, we must simply make peace with the question of whether a sacrifice of blood or political power is best in these dark times.
1384outcome = neutral
1385image = "gfx/interface/illustrations/situation/black_death.dds"
1387trigger = {
1391any_owned_location = {
1392count > 25
}
}
1398immediate = {
1400save_scope_as = target_country
1410ordered_owned_location = {
1411order_by = {
1412value = {
1413value = proximity
1414multiply = {
1415value = "disease_presence(disease:bubonic_plague)"
}
}
}
1419limit = {
1421is_capital = no
}
1423max = 50
1424check_range_bounds = no
}
1436ordered_owned_location = {
1437order_by = {
1438value = {
1439value = proximity
1440multiply = -1
}
}
1446max = 1
1447check_range_bounds = no
1448save_scope_as = target_location
}
}
1485after = {
1486every_owned_location = {
}
}