EreignisIn dieser Version geändert
Der Griff nach der Country Adjectiveen Krone

Jahre der Misswirtschaft, Hofintrigen und instabilen Herrschaft haben die Saat unseres Niedergangs ausgebracht! Wie Schatten in der Abenddämmerung sind viele bekannte Menschen mit Country Adjectiveen Zielen zusammengekommen, um den kleinlichen Versuch zu unternehmen, Scope Pretender als rechtmäßiges Oberhaupt der Nation (Country) zu stützen.
ByzanzLandimmediate, option
Byzantinische ErbfolgekriseKatastropheoptionMitkaiserStatischer Modifikatorimmediatehesychasm_indicisiveness_variableVariableoptionDefinitionin_game/events/disaster/succession_crisis.txt:11
12hide_portraits = yes
13type = country_event
14category = disaster_event
15title = succession_crisis.1.title Der Griff nach der Country Adjectiveen Krone
16desc = succession_crisis.1.desc Jahre der Misswirtschaft, Hofintrigen und instabilen Herrschaft haben die Saat unseres Niedergangs ausgebracht! Wie Schatten in der Abenddämmerung sind viele bekannte Menschen mit Country Adjectiveen Zielen zusammengekommen, um den kleinlichen Versuch zu unternehmen, Scope Pretender als rechtmäßiges Oberhaupt der Nation (Country) zu stützen.
17outcome = neutral
19image = "gfx/interface/illustrations/disaster/succession_crisis.dds"
21immediate = {
22create_rebel = {
23category = pretender
24name = succession_crisis_pretender Kronprätendenten
25save_scope_as = succession_crisis_pretender_scope
}
27set_variable = {
29value = scope:succession_crisis_pretender_scope
}
31if = {
32limit = {
34character:byz_andronikos_iii_palaiologos ?= {
34is_alive = no
}
35character:byz_john_kantakouzenos ?= {
36is_alive = yes
37is_adult = yes
38is_ruler = no
39owner = ROOT
}
}
43character:byz_john_kantakouzenos = {
44save_scope_as = scope_pretender
}
}
47else_if = {
48limit = {
49estate_power(estate_type:nobles_estate) >= 0.5
50has_ruler = yes
51ruler = {
52has_dynasty = yes
}
}
55root.ruler.dynasty = {
56ordered_character_in_dynasty = {
57order_by = mil
61max = 1
62save_scope_as = scope_pretender
}
}
}
66else_if = {
67limit = {
68estate_power(estate_type:clergy_estate) >= 0.5
69has_ruler = yes
70ruler = {
71has_dynasty = yes
}
}
74root.ruler.dynasty = {
75ordered_character_in_dynasty = {
76order_by = adm
80max = 1
81save_scope_as = scope_pretender
}
}
}
86else_if = {
87limit = {
88estate_power(estate_type:burghers_estate) >= 0.5
89has_ruler = yes
90ruler = {
91has_dynasty = yes
}
}
94root.ruler.dynasty = {
95ordered_character_in_dynasty = {
96order_by = dip
100max = 1
101save_scope_as = scope_pretender
}
}
}
105else_if = {
106limit = {
107has_ruler = yes
108ruler = {
109has_dynasty = yes
}
}
112root.ruler.dynasty = {
113ordered_character_in_dynasty = {
114order_by = total_abilities
118max = 1
119save_scope_as = scope_pretender
}
}
}
124if = {
125limit = {
126NOT = {
126exists = scope:scope_pretender
}
127estate_power(estate_type:crown_estate) >= 0.5
}
129ordered_character = {
130order_by = total_abilities
134max = 1
135save_scope_as = scope_pretender
}
}
139if = {
140limit = {
141NOT = {
141exists = scope:scope_pretender
}
}
143create_character = {
144religion = root.religion
145culture = root.culture
147age = 30
148save_scope_as = scope_pretender
}
}
152scope:scope_pretender = {
157change_character_allegiance = scope:succession_crisis_pretender_scope
}
165every_province = {
166limit = {
167OR = {
168province_average_control < 0.5
169province_food_percentage < 0.5
170province_satisfaction < 0.5
}
172any_location_in_province = {
172is_capital = no
}
}
174add_to_list = revolt_provinces_list
}
}