EreignisIn dieser Version geändert

Target God segnet uns

hellenism_religion.1in_game/events/religion/hellenism_religion.txt:7
… segnet uns

Selbst in diesen ruhigen Tagen haben die Götter ihren Blick nicht von uns abgewandt. Zeichen sind in sonderbaren Zufällen zu erkennen, in plötzlichen Glücksfällen sowie in der Routine am Court Title.

Die Priester verkünden, dass Target God unser Flavor Rank und Select CString Target Character gesegnet hat. Das Glück scheint sich zu wenden und die Opfer, die wir brachten, scheinen endlich Einfluss auf unser Schicksal genommen zu haben!

ErfordertFate of the PhoenixDLCtriggerHellenismusReligionimmediate, triggerMonismusGlaubensaspekttrigger

Definitionin_game/events/religion/hellenism_religion.txt:7

8type = country_event
9title = hellenism_religion.1.title Target God segnet uns
10desc = hellenism_religion.1.desc Selbst in diesen ruhigen Tagen haben die Götter ihren Blick nicht von uns abgewandt. Zeichen sind in sonderbaren Zufällen zu erkennen, in plötzlichen Glücksfällen sowie in der Routine am Court Title.

Die Priester verkünden, dass Target God unser Flavor Rank und Select CString Target Character gesegnet hat. Das Glück scheint sich zu wenden und die Opfer, die wir brachten, scheinen endlich Einfluss auf unser Schicksal genommen zu haben!
11outcome = neutral
13illustration_tags = {
1410 = happy
1510 = exterior
}
18trigger = {
21num_omens > 0
22at_war = no
23NOT = {
23has_religious_aspect = religious_aspect:monism_aspect
}
}
26immediate = {
29random_current_gods = {
29save_scope_as = target_god
}
31ruler_or_regent = {
31save_scope_as = target_character
}
34switch = {
35trigger = scope:target_god
40god:zeus_god = {
41random_list = {
421 = {
42set_variable = hellenism_religion_zeus_1
}
431 = {
43set_variable = hellenism_religion_zeus_2
}
}
}
51random_list = {
521 = {
}
531 = {
}
}
}
61random_list = {
621 = {
}
631 = {
}
}
}
71random_list = {
721 = {
}
731 = {
}
}
}
80god:ares_god = {
81random_list = {
821 = {
82set_variable = hellenism_religion_ares_1
}
831 = {
83set_variable = hellenism_religion_ares_2
}
}
}
91random_list = {
921 = {
}
931 = {
}
}
}
}
}
225after = {
226hidden_effect = {
229remove_variable = hellenism_religion_zeus_1
230remove_variable = hellenism_religion_zeus_2
233remove_variable = hellenism_religion_aphrodite_1
234remove_variable = hellenism_religion_aphrodite_2
237remove_variable = hellenism_religion_poseidon_1
238remove_variable = hellenism_religion_poseidon_2
241remove_variable = hellenism_religion_hermes_1
242remove_variable = hellenism_religion_hermes_2
245remove_variable = hellenism_religion_ares_1
246remove_variable = hellenism_religion_ares_2
249remove_variable = hellenism_religion_athena_1
250remove_variable = hellenism_religion_athena_2
}
}

Optionen

AWir nehmen den Segen dankend an.
103switch = {
104trigger = has_variable
111scope:target_character = {
111add_adm = {
1
5
}
}
}
115add_government_power = government_power_mild_bonus (5)
}
123add_stability = stability_mild_bonus (7)
}
127custom_tooltip = {
128text = fertile_ruler_and_family_tt Target Character und der Gemahl haben eine erhöhte Fruchtbarkeit
129scope:target_character = {
129add_fertility = 20
}
130consort ?= {
130add_fertility = 20
}
}
}
139ordered_port_in_country = {
140order_by = {
141value = population
142multiply = local_control
143multiply = local_control
}
145max = {
146value = 5
147multiply = root.religious_unity
}
149check_range_bounds = no
150change_development = development_weak_bonus (0.25)
}
}
155ordered_port_in_country = {
156order_by = {
157value = population
158multiply = local_control
159multiply = local_control
}
161max = {
162value = 5
163multiply = root.religious_unity
}
165check_range_bounds = no
166change_prosperity = prosperity_weak_bonus (0.1)
}
}
175add_estate_satisfaction = {
}
}
182if = {
183limit = {
184any_country_with_coalition_grade_antagonism_against_us = {
184count > 4
}
}
186ordered_country_with_coalition_grade_antagonism_against_us = {
187order_by = total_population
188max = 4
189check_range_bounds = no
190add_opinion = {
190target = root
190modifier = opinion_dignitaries_of_hermes
}
191add_antagonism = {
191target = root
191modifier = dignitaries_of_hermes_antagonism
}
}
}
194else = {
195scope:target_character = {
195add_adm = {
1
5
}
}
}
}
204scope:target_character = {
204add_mil = {
1
5
}
}
}
208add_army_tradition = army_tradition_severe_bonus (7.5)
}
216add_research_progress = research_progress_mild_bonus (5)
}
220culture = {
220add_cultural_influence = cultural_influence_mild_bonus (10)
}
}
}
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