Ereignis

Mons Meg

flavor_sco.16in_game/events/DHE/flavor_SCO.txt:996
Mons Meg

DE ART DEF S N fleißige Gifter hat uns ein Geschenk in Form eines massiven, sieben Tonnen schweren Riesengeschützes geschickt, dessen Lauf fast so lang ist wie drei liegende Männer.

Die Mannen haben bereits begonnen, es „Mons Meg” zu nennen – nach der Gifter Adjectiveen Stadt Origin, in der es geschmiedet wurde.

ErfordertHoufniceFortschritttriggerBurgGebäudeimmediate, triggerSchottlandLanddynamic historical event.tagKanonenWaretrigger

Definitionin_game/events/DHE/flavor_SCO.txt:996

997type = country_event
998title = flavor_sco.16.title Mons Meg
999desc = flavor_sco.16.desc DE ART DEF S N fleißige Gifter hat uns ein Geschenk in Form eines massiven, sieben Tonnen schweren Riesengeschützes geschickt, dessen Lauf fast so lang ist wie drei liegende Männer.

Die Mannen haben bereits begonnen, es „Mons Meg” zu nennen – nach der Gifter Adjectiveen Stadt Origin, in der es geschmiedet wurde.
1000outcome = neutral
1002fire_only_once = yes
1004image = "gfx/interface/icons/trade_goods/illustrations/icon_goods_cannons.dds"
1006dynamic_historical_event = {
1007tag = SCO
1008from = 1400.1.1
1009to = 1500.3.5
1010monthly_chance = 1
}
1013trigger = {
1014has_advance = unlock_houfnice_advance
1015location:mons = {
1016market = {
1016is_produced_in_market = goods:cannons
}
1017owner ?= {
1018NOR = {
1019opinion = {
1019target = root
1019value <= 0
}
1020is_rival_of = root
1021is_enemy_of = root
1022is_at_war_with = root
}
}
}
1026any_owned_location = {
1027is_core_of = root
1028has_building_with_at_least_one_level = castle
}
}
1032immediate = {
1033if = {
1034limit = {
1035location:edinburgh = {
1036owner ?= root
1037is_core_of = root
1038has_building_with_at_least_one_level = castle
}
}
1041location:edinburgh = {
1041save_scope_as = destination
}
}
1043else_if = {
1044limit = {
1044capital = {
1044has_building_with_at_least_one_level = castle
}
}
1045capital = {
1045save_scope_as = destination
}
}
1047else = {
1048random_owned_location = {
1049limit = {
1050is_core_of = root
1051has_building_with_at_least_one_level = castle
}
1053save_scope_as = destination
}
}
1056location:mons = {
1057save_scope_as = origin
1058owner ?= {
1059save_scope_as = gifter
}
}
1063add_opinion = {
1063target = scope:gifter
1063modifier = sco_opinion_sent_mons_meg
}
}

Optionen

AEs wird einen Ehrenplatz in Burg Destination erhalten.
1069change_societal_value = {
}
1071scope:origin = {
1072create_art = {
1073artist = scope:gifter.ruler
1074quality = 63
1075location = scope:destination
1076type = work_of_art_type:weapon
1077key = work_of_art_mons_meg
}
}
1080scope:gifter = {
1080add_opinion = {
1080target = root
1080modifier = sco_opinion_accepted_mons_meg
}
}
BEs wird die Mauern der anderen Burgen niederreißen.
1086scope:destination = {
1086create_sub_unit_of_category = sub_unit_category:army_artillery
}
1087change_societal_value = {
}
1088scope:gifter = {
1088add_opinion = {
1088target = root
1088modifier = sco_opinion_accepted_mons_meg
}
}
CSchmelzt es ein.
1094scope:destination.market = {
1095sell_goods_from_location = {
1095goods = goods:iron
1095amount = 25
1095location = scope:destination
}
}
1097scope:gifter = {
1097add_opinion = {
1097target = root
1097modifier = sco_opinion_destroyed_mons_meg
}
}
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