Вариант текстуры войск

plain_metal

plain_metal

Скрипты 1

Ссылается на 1

mask = {
color = {
0.0
1.0
1.0
}
tolerance = 0.2
hardness = 0.9
}
}
assets = {
unit_hat_helmet_bascinet_mesh
unit_hat_helmet_visor_closed_mesh
unit_hat_helmet_visor_closed_noneck_mesh
unit_hat_helmet_visor_open_mesh
unit_hat_helmet_visor_open_noneck_mesh
}