Материал местности

base_rock_light

base_rock_light

name = "base_rock_light"
diffuse = "textures/rocks/rock_gneiss_light_01_diffuse.dds"
normal = "textures/rocks/rock_gneiss_light_01_normal.dds"
properties = "textures/rocks/rock_gneiss_light_01_properties.dds"