
Мирный договор
Расширение влияния клана
Наш клан будет прирастать новыми землями и привилегиями, возвышаясь над теми, кто посмел выступить против нас.
ГосёСооружениеeffect
КокуфуСооружениеeffect
СёэнСооружениеselect trigger
НакатаСооружениеeffect
ЯмасироСооружениеselect trigger
Расширение клановой властиПовод для войныpotential
Мятеж против власти сёгунаПовод для войныpotential
Период НамбокутёПовод для войныpotential
Период СэнгокуПовод для войныpotential
Японский сёгунатМеждународное объединениеpotentialОпределениеin_game/common/peace_treaties/expand_clan_influence.txt:1
3cost = {
4add = {
5desc = "DIPLOREASON_BASE" Базовое значение
6value = 5
}
8add = {
9desc = "game_concept_population" Население
10value = scope:loser.total_population
11multiply = 0.009
}
}
15base_antagonism = {
16add = {
17desc = "game_concept_population" Население
18value = scope:loser.total_population
19multiply = 0.009
}
}
22antagonism_type = antagonism_peace_expand_clan_influence
24potential = {
25scope:war = {
26OR = {
27is_no_cb_war = yes
}
}
34scope:winner = {
35OR = {
36has_reform = government_reform:japanese_clan
37has_reform = government_reform:japanese_imperial_family
}
}
40scope:loser = {
}
}
43select_trigger = {
44looking_for_a = location
45source = recipient
46target_flag = target
47visible = {
48trigger_if = {
49limit = {
49scope:recipient ?= {
49country_type = building
}
}
50any_foreign_building_countries_in_location = {
50this = scope:recipient
}
}
52trigger_else = {
53owner ?= scope:recipient
54NOT = {
55any_foreign_buildings_in_location = {
56owner = scope:actor
}
}
}
}
}
67allow = {
}
70effect = {
71if = {
72limit = {
73exists = scope:target
}
75if = {
76limit = {
77scope:loser ?= {
77country_type = building
}
78scope:target = {
78any_foreign_building_countries_in_location = {
78this = scope:loser
}
}
}
80custom_tooltip = {
81text = expand_clan_influence_other.tt Мы получим владения CL GEN Predlog Vvo CL PREP
82scope:target = {
83every_foreign_buildings_in_location = {
84limit = {
84owner = scope:loser
}
85if = {
86limit = {
88scope:winner = {
88has_reform = government_reform:japanese_clan
}
}
90location = {
91destroy_building = prev
92construct_building = {
94instant = yes
95owner = scope:winner
96cost_multiplier = 0
97cost_multiplier_reason = "game_concept_event"
}
}
}
101else_if = {
102limit = {
104scope:winner = {
104has_reform = government_reform:japanese_imperial_family
}
}
106location = {
107destroy_building = prev
108construct_building = {
110instant = yes
111owner = scope:winner
112cost_multiplier = 0
113cost_multiplier_reason = "game_concept_event"
}
}
}
117else_if = {
121if = {
122limit = {
123scope:loser = {
}
}
132international_organization_remove_special_status = {
134country = scope:loser
}
}
137location = {
137destroy_building = prev
}
}
}
140else = {
141change_building_owner = scope:winner
}
}
}
}
}
147else = {
148scope:target = {
149construct_building = {
151instant = yes
152owner = scope:winner
153cost_multiplier = 0
154cost_multiplier_reason = "game_concept_event"
}
156construct_building = {
158instant = yes
159owner = scope:winner
160cost_multiplier = 0
161cost_multiplier_reason = "game_concept_event"
}
}
}
}
166else = {
167custom_tooltip = expand_clan_influence_no_target_tt Мы получим во владение их территорию в указанном Concept
}
}
171ai_desire = {
172add = {
173desc = "base desire"
174value = 10
}
176if = {
177limit = {
178scope:winner.prestige < scope:loser.prestige
}
180add = {
181desc = "DIPLOREASON_LOWER_PRESTIGE"
182value = scope:loser.prestige
183subtract = scope:winner.prestige
}
}
}