Изображение иллюстрации
north_german_happy

###NORTH GERMAN
ГорожанеОбщественный классillustration image 3
СвященникиОбщественный классillustration image 2
АристократыОбщественный классillustration image 1
РабыОбщественный классillustration image 5
СолдатыОбщественный классillustration image 4christian_gfxГрафическая культураillustration image 2Требует 5
Общественные классы
Горожанеillustration_image 3
Священникиillustration_image 2
Аристократыillustration_image 1
Рабыillustration_image 5
Солдатыillustration_image 4
Скрипты 2
Требует 1
- christian_gfxillustration_image 2
Использует 1
- event_illustration_foreground_triggerillustration_image 1, illustration_image 2…
tag = "characters_happy"
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/nobles/north_german/north_german_nobles_happy_metadata_os1080x440_d100x140.dds"
priority = 5
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/clergy/north_german/north_german_clergy_happy_metadata_os1080x440_d124x72.dds"
priority = 5
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/burghers/north_german/north_german_burghers_happy_metadata_os1080x440_d68x160.dds"
priority = 5
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/burghers/north_german/north_german_burghers_armed_metadata_os1080x440_d116x68.dds"
priority = 5
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/slaves/north_german/north_german_slaves_metadata_os1080x440_d0x120.dds"
priority = 5
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/peasants/north_german/north_german_peasants_happy_metadata_os1080x440_d84x184.dds"
priority = 1
scope = country
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/characters/empty.dds"
priority = 0
scope = country
trigger = {
always = yes
}
}