Изображение иллюстрации

battlefield_water_list

battlefield_water_list
battlefield_water_list
ТребуетПроливРельефillustration image 1

Требует 1

tag = "battlefield_water_list"
illustration_image = {
texture_file = "gfx/interface/illustrations/battlefield/battlefield_sea_narrows.dds"
priority = 30
scope = combat
trigger = {
is_naval_combat = yes
location = {
topography = narrows
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/battlefield/battlefield_sea.dds"
priority = 20
scope = combat
trigger = {
is_naval_combat = yes
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/battlefield/battlefield_sea_landing.dds"
priority = 10
scope = combat
trigger = {
OR = {
is_strait_crossing = yes
is_sea_landing = yes
}
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/battlefield/battlefield_river.dds"
priority = 10
scope = combat
trigger = {
is_river_crossing = yes
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/battlefield/battlefield_empty.dds"
priority = 1
scope = combat
trigger = {
always = yes
}
}