
ДействиеИзменено в этой версии
Шествие
Позволяет организовать шествие. Выбранная Concept будет перенесена в другой Concept. На пути к месту назначения икона будет проходить через разные районы, принося им определённые бонусы.
ПравославиеРелигияpotentialОпределениеin_game/common/generic_actions/orthodox.txt:67
68type = religious
70sound = UI_action_religion_generic
78allow = {
}
81ai_tick = monthly
82ai_tick_frequency = 1
84automation_tick = monthly
85automation_tick_frequency = 1
86player_automated_category = religiousdoctrines
88price = price:periphora
90select_trigger = {
91looking_for_a = religion
92source = actor
93target_flag = recipient
94name = "choose_religion" Выберите Concept:
95column = {
96data = name
}
}
101select_trigger = {
102looking_for_a = work_of_art
103source = actor
104target_flag = work_of_art
105name = "periphora_select_icon" Выберите икону для шествия
106none_available_msg_key = "periphora_no_works_of_art"
107column = {
108data = name
}
110visible = {
111trigger_if = {
112limit = {
113exists = scope:location
}
115not = {
115location = scope:location
}
}
117work_of_art_type = work_of_art_type:icon
118has_periphora = no
}
}
123select_trigger = {
124looking_for_a = location
125source = actor
126target_flag = location
127cache_targets = yes
128name = "periphora_select_destination" Выберите конечную точку шествия
129none_available_msg_key = "periphora_no_locations"
130column = {
131data = name
}
133column = {
134data = population
}
136visible = {
137trigger_if = {
138limit = {
139exists = scope:work_of_art
}
141not = {
142scope:work_of_art = {
143location = root
}
}
}
}
}
150effect = {
151if = {
152limit = {
153exists = scope:work_of_art
154exists = scope:location
}
156scope:work_of_art = {
157start_periphora_towards = scope:location
}
}
}
162ai_will_do = {
164add = -10
167add = {
168value = scope:location.modifier:local_unrest
169subtract = scope:work_of_art.location.modifier:local_unrest
170multiply = 10
}
}