
Действие
Изменение основной школы
Измените основную Concept Concept.
Шариатское правоПравилоeffect
Ханафитский мазхабРелигиозная школаeffect
Ханбалитский мазхабРелигиозная школаeffect
Исмаилитский мазхабРелигиозная школаeffect
Джафаритский мазхабРелигиозная школаeffect
Маликитский мазхабРелигиозная школаeffect
Шафиитский мазхабРелигиозная школаeffect
Захиритский мазхабРелигиозная школаeffect
Зейдитский мазхабРелигиозная школаeffectОпределениеin_game/common/generic_actions/piety.txt:109
110type = religious
112sound = UI_action_religion_generic
114potential = {
115scope:actor.religion = {
116has_religious_schools = yes
}
}
120allow = {
121scope:actor = {
122any_invited_religious_figure = {
123count > 0
}
}
}
128ai_tick = monthly
129ai_tick_frequency = 1
131automation_tick = monthly
132automation_tick_frequency = 1
133player_automated_category = religiousdoctrines
135price = price:change_main_school
137select_trigger = {
138looking_for_a = religion
139source = actor
140target_flag = recipient
141name = "choose_religion" Выберите Concept:
142column = {
143data = name
}
}
147select_trigger = {
148looking_for_a = religious_school
149source = recipient
150target_flag = target
151name = "choose_religious_school" Выбор Concept
152none_available_msg_key = "no_valid_religious_school"
153column = {
154data = name
}
156visible = {
157scope:actor = {
158any_invited_religious_figure ?= {
159religious_school ?= root
}
}
}
}
165effect = {
166if = {
167limit = {
167exists = scope:target
}
168scope:actor = {
169set_religious_school = scope:target
170if = {}
}
}
}
215ai_will_do = {
216add = "scope:target.modifier_utility(scope:actor)"
}