Группа константИзменено в этой версии

NMapMarker

NMapMarkerloading_screen/common/defines/graphic/00_graphics.txt:568

Константы 58

NMapMarker|ANIMATED_TEXT_COMBAT_LOSS_OFFSET
NMapMarker|ARMY_BANNER_MERGE_NUM
NMapMarker|ARMY_BANNER_STACK_OFFSET
NMapMarker|CITY_MARKER_RANK_ZOOM_THRESHOLD
NMapMarker|CITY_MARKER_WEIGHT_AREA_CAPITAL
NMapMarker|CITY_MARKER_WEIGHT_BASE
NMapMarker|CITY_MARKER_WEIGHT_BASE_PLAYER
NMapMarker|CITY_MARKER_WEIGHT_CEILING_FOR_NOT_PLAYER_CAPITAL
NMapMarker|CITY_MARKER_WEIGHT_COUNTRY_CAPITAL
NMapMarker|CITY_MARKER_WEIGHT_COUNTRY_CAPITAL_ALLY
NMapMarker|CITY_MARKER_WEIGHT_COUNTRY_CAPITAL_COUNTRY_RANK
NMapMarker|CITY_MARKER_WEIGHT_COUNTRY_CAPITAL_ENEMY
NMapMarker|CITY_MARKER_WEIGHT_COUNTRY_CAPITAL_GREAT_POWER
NMapMarker|CITY_MARKER_WEIGHT_COUNTRY_CAPITAL_PLAYER
NMapMarker|CITY_MARKER_WEIGHT_FORT_LEVEL
NMapMarker|CITY_MARKER_WEIGHT_FORT_LEVEL_AT_WAR
NMapMarker|CITY_MARKER_WEIGHT_ICON_MULTIPLIER
NMapMarker|CITY_MARKER_WEIGHT_LABEL_MULTIPLIER
NMapMarker|CITY_MARKER_WEIGHT_LOCATION_RANK
NMapMarker|CITY_MARKER_WEIGHT_MARKET_CENTER
NMapMarker|CITY_MARKER_WEIGHT_PLAYER_HAS_FOREIGN_BUILDINGS
NMapMarker|CITY_MARKER_WEIGHT_PROVINCE_CAPITAL
NMapMarker|CITY_MARKER_WEIGHT_PROVINCE_CAPITAL_AT_WAR
NMapMarker|FADE_IN_SPEED
NMapMarker|FADE_OUT_SPEED
NMapMarker|MAP_MARKER_CITY_POSITION
NMapMarker|MAP_MARKER_CITY_SIZE
NMapMarker|MAP_MARKER_FULL_UPDATE_FREQUENCY
NMapMarker|MAP_MARKER_SETTLEMENT_POSITION
NMapMarker|MAP_MARKER_SETTLEMENT_SIZE
NMapMarker|MAP_MARKER_TOWN_POSITION
NMapMarker|MAP_MARKER_TOWN_SIZE
NMapMarker|MULTIPLE_PROVINCE_ICONS_OFFSET
NMapMarker|ZOOM_STEP_CITY_DETAILS
NMapMarker|ZOOM_STEP_RANGE_BLOCKED_VISION
NMapMarker|ZOOM_STEP_RANGE_BUILD_BUILDING_WIDGET
NMapMarker|ZOOM_STEP_RANGE_CABINET_ACTION
NMapMarker|ZOOM_STEP_RANGE_CITY
NMapMarker|ZOOM_STEP_RANGE_CITY_CAPITAL
NMapMarker|ZOOM_STEP_RANGE_COMBAT
NMapMarker|ZOOM_STEP_RANGE_CONSTRUCTION
NMapMarker|ZOOM_STEP_RANGE_COUNTRY_CAPITAL
NMapMarker|ZOOM_STEP_RANGE_DIPLOMATIC_ACTION
NMapMarker|ZOOM_STEP_RANGE_DYNASTY_ICON
NMapMarker|ZOOM_STEP_RANGE_FORT
NMapMarker|ZOOM_STEP_RANGE_HOLY_SITE
NMapMarker|ZOOM_STEP_RANGE_IMPORT_EXPORT_WIDGET
NMapMarker|ZOOM_STEP_RANGE_MARKET
NMapMarker|ZOOM_STEP_RANGE_OCCUPATION
NMapMarker|ZOOM_STEP_RANGE_PARLIAMENT
NMapMarker|ZOOM_STEP_RANGE_PORT
NMapMarker|ZOOM_STEP_RANGE_RAW_GOODS_ICON
NMapMarker|ZOOM_STEP_RANGE_SMALL_COMBAT
NMapMarker|ZOOM_STEP_RANGE_SMALL_UNIT
NMapMarker|ZOOM_STEP_RANGE_STATE_CAPITAL
NMapMarker|ZOOM_STEP_RANGE_TOLL
NMapMarker|ZOOM_STEP_RANGE_UNIT
NMapMarker|ZOOM_STEP_RANGE_WINTER_BLOCKED

Определениеloading_screen/common/defines/graphic/00_graphics.txt:568

569FADE_IN_SPEED = 5.0
570FADE_OUT_SPEED = 5.0
572MAP_MARKER_FULL_UPDATE_FREQUENCY = 1.0
575ZOOM_STEP_RANGE_FORT = {
@city_zoomstep_min
@province_zoomstep_max
}
576ZOOM_STEP_RANGE_CITY = {
@city_zoomstep_min
@province_zoomstep_max
}
577ZOOM_STEP_CITY_DETAILS = @city_zoomstep_details
578ZOOM_STEP_RANGE_CITY_CAPITAL = {
@capital_zoomstep_min
@capital_zoomstep_max
}
580ZOOM_STEP_RANGE_MARKET = {
@market_zoomstep_min
@market_zoomstep_max
}
581ZOOM_STEP_RANGE_TOLL = {
@market_zoomstep_min
@market_zoomstep_max
}
582ZOOM_STEP_RANGE_STATE_CAPITAL = {
0
@location_zoomstep_max
}
585ZOOM_STEP_RANGE_CONSTRUCTION = {
0
@construction_mapmarkers_max
}
586ZOOM_STEP_RANGE_OCCUPATION = {
0
@province_zoomstep_max
}
587ZOOM_STEP_RANGE_PARLIAMENT = {
0
@province_zoomstep_max
}
588ZOOM_STEP_RANGE_HOLY_SITE = {
0
20
}
589ZOOM_STEP_RANGE_CABINET_ACTION = {
0
@province_zoomstep_max
}
590ZOOM_STEP_RANGE_DIPLOMATIC_ACTION = {
0
@province_zoomstep_max
}
591ZOOM_STEP_RANGE_BLOCKED_VISION = {
0
7
}
592ZOOM_STEP_RANGE_WINTER_BLOCKED = {
0
7
}
595ZOOM_STEP_RANGE_COUNTRY_CAPITAL = {
@province_zoomstep_min
@province_zoomstep_max
}
598ZOOM_STEP_RANGE_PORT = {
-1
@location_zoomstep_max
}
599ZOOM_STEP_RANGE_RAW_GOODS_ICON = {
-1
@province_zoomstep_max
}
600ZOOM_STEP_RANGE_DYNASTY_ICON = {
-1
@province_zoomstep_max
}
601ZOOM_STEP_RANGE_UNIT = {
-1
@province_zoomstep_max
}
602ZOOM_STEP_RANGE_COMBAT = {
-1
@province_zoomstep_max
}
604ZOOM_STEP_RANGE_IMPORT_EXPORT_WIDGET = {
-1
@country_zoomstep_max
}
605ZOOM_STEP_RANGE_BUILD_BUILDING_WIDGET = {
-1
@province_zoomstep_max
}
607ZOOM_STEP_RANGE_SMALL_UNIT = {
@unit_zoomstep_min
@unit_zoomstep_max
}
608ZOOM_STEP_RANGE_SMALL_COMBAT = {
@country_zoomstep_min
@country_zoomstep_max
}
610MAP_MARKER_SETTLEMENT_SIZE = {
10.0
10.0
}
611MAP_MARKER_TOWN_SIZE = {
13.0
13.0
}
612MAP_MARKER_CITY_SIZE = {
18.0
18.0
}
613MAP_MARKER_SETTLEMENT_POSITION = {
18.0
-2.0
}
614MAP_MARKER_TOWN_POSITION = {
22.0
-1.0
}
615MAP_MARKER_CITY_POSITION = {
30.0
4.0
}
617ARMY_BANNER_STACK_OFFSET = 29.0
618ARMY_BANNER_MERGE_NUM = 1
620ANIMATED_TEXT_COMBAT_LOSS_OFFSET = 36.0
622MULTIPLE_PROVINCE_ICONS_OFFSET = 60.0
626CITY_MARKER_WEIGHT_BASE = 0
627CITY_MARKER_WEIGHT_BASE_PLAYER = 2
628CITY_MARKER_WEIGHT_LABEL_MULTIPLIER = 0.33
629CITY_MARKER_WEIGHT_ICON_MULTIPLIER = 1.0
630CITY_MARKER_WEIGHT_FORT_LEVEL = 0
631CITY_MARKER_WEIGHT_FORT_LEVEL_AT_WAR = 5
632CITY_MARKER_WEIGHT_LOCATION_RANK = 2
633CITY_MARKER_WEIGHT_PROVINCE_CAPITAL = 2
634CITY_MARKER_WEIGHT_PROVINCE_CAPITAL_AT_WAR = 6
635CITY_MARKER_WEIGHT_AREA_CAPITAL = 4
636CITY_MARKER_WEIGHT_COUNTRY_CAPITAL_PLAYER = 20
637CITY_MARKER_WEIGHT_COUNTRY_CAPITAL_ALLY = 5
638CITY_MARKER_WEIGHT_COUNTRY_CAPITAL_ENEMY = 5
639CITY_MARKER_WEIGHT_COUNTRY_CAPITAL = 2
640CITY_MARKER_WEIGHT_COUNTRY_CAPITAL_GREAT_POWER = 5
641CITY_MARKER_WEIGHT_COUNTRY_CAPITAL_COUNTRY_RANK = 1
642CITY_MARKER_WEIGHT_MARKET_CENTER = 2
643CITY_MARKER_WEIGHT_PLAYER_HAS_FOREIGN_BUILDINGS = 1
644CITY_MARKER_WEIGHT_CEILING_FOR_NOT_PLAYER_CAPITAL = 19
646CITY_MARKER_RANK_ZOOM_THRESHOLD = 7