Взаимодействие c персонажем

Адаптация к местной культуре

adapt_culture_for_rulerin_game/common/character_interactions/adapt_culture.txt:1

Concept примет Concept Concept.

3message = yes
4on_own_nation = yes
7potential = {
8scope:actor = {
9ruler ?= {
10culture != scope:actor.culture
11owner = scope:actor
}
}
}
16ai_tick = never
18allow = {
}
22select_trigger = {
23looking_for_a = character
24source = actor
25target_flag = recipient
26name = "choose_character" Выберите Concept:
27column = {
28data = name
}
30visible = {
31is_ruler = yes
}
}
37effect = {
40scope:actor = {
41add_prestige = prestige_extreme_penalty (-20)
43every_known_country = {
44limit = {
45culture = scope:actor.ruler.culture
}
47add_opinion = {
47target = scope:actor
47modifier = opinion_ruler_culture
}
}
}
50scope:recipient = {
51change_character_culture = scope:actor.culture
53every_child = {
54limit = {
55owner = scope:actor
}
57change_character_culture = scope:actor.culture
}
}
}