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Скриптовые значения/A–Z

Скриптовые значения: полный список

Список от А до Я: скриптовые значения — 1 137, страница 1 из 2.

12
  • ABDICATE_GOVERNMENT_POWER_HIT
  • ABDICATE_PRESTIGE_HIT
  • advanced_peasant_building_employment
  • AI_MIN_YEARS_SCRIPTED_COUNTRY_INTERACTION_COOLDOWN
  • ai_spam_protection
  • albanian_emigration_chance
  • albanian_immigration_chance
  • align_societal_values_member_price
  • alliance_upkeep_cost
  • aqueduct_system_employment
  • aqueduct_system_max_level
  • army_tradition_extreme_bonus
  • army_tradition_extreme_penalty
  • army_tradition_mild_bonus
  • army_tradition_mild_penalty
  • army_tradition_radical_bonus
  • army_tradition_radical_penalty
  • army_tradition_severe_bonus
  • army_tradition_severe_penalty
  • army_tradition_ultimate_bonus
  • army_tradition_ultimate_penalty
  • army_tradition_weak_bonus
  • army_tradition_weak_penalty
  • assassinate_character_cost_multiplier
  • assured_defence_upkeep_cost
  • assured_offence_upkeep_cost
  • auto_coin_minting_enabled
  • automatic_defence_upkeep_cost
  • automatic_offence_upkeep_cost
  • bailiff_employment
  • bank_loan_takeover_cost
  • bank_office_build_time
  • bastion_employment
  • best_capital_for_colony
  • bestow_kingdom_title_cost
  • big_permanent_target_satisfaction_penalty
  • big_soldier_building
  • bock_max_level
  • bolster_imperial_army_cost
  • bribe_circle_leader_cost
  • bribe_imperial_circle_target_cost
  • build_price_age_of_absolutism
  • build_price_age_of_discovery
  • build_price_age_of_reformation
  • build_price_age_of_renaissance
  • build_price_age_of_revolution
  • build_price_age_of_tradition
  • bund_cap
  • burghers_default_satisfaction
  • burghers_medical_employment
  • byz_greek_diplo_count
  • byz_greek_population
  • byz_greek_traders_count
  • byz_romance_diplo_count
  • byz_romance_population
  • byz_romance_traders_count
  • byz_total_population
  • cabinet_stability_investment
  • capital_peasant_employment
  • castle_employment
  • cataphracts_unit_limit
  • cathedral_building_employment
  • celestial_authority_extreme_bonus
  • celestial_authority_extreme_penalty
  • celestial_authority_mild_bonus
  • celestial_authority_mild_penalty
  • celestial_authority_strong_bonus
  • celestial_authority_strong_penalty
  • celestial_authority_unique_bonus
  • celestial_authority_unique_penalty
  • celestial_authority_very_strong_bonus
  • celestial_authority_very_strong_penalty
  • celestial_authority_very_weak_bonus
  • celestial_authority_very_weak_penalty
  • celestial_authority_weak_bonus
  • celestial_authority_weak_penalty
  • chancery_max_level
  • character_age
  • chinese_expedition_negative_ai_weight
  • chinese_expedition_neutral_ai_weight
  • chinese_expedition_positive_ai_weight
  • chinese_expedition_scoring_function
  • chinese_expedition_very_negative_ai_weight
  • chinese_expedition_very_positive_ai_weight
  • clergy_default_satisfaction
  • clergy_medical_employment
  • clergy_removed_from_state_policy
  • clergy_stability_investment
  • cloth_guild_max_level
  • coastal_fort_employment
  • colonise_build_time
  • complacency_extreme_bonus
  • complacency_extreme_penalty
  • complacency_mild_bonus
  • complacency_mild_penalty
  • complacency_radical_bonus
  • complacency_radical_penalty
  • complacency_severe_bonus
  • complacency_severe_penalty
  • complacency_ultimate_bonus
  • complacency_ultimate_penalty
  • complacency_weak_bonus
  • complacency_weak_penalty
  • construction_center_max_level
  • construction_employment
  • control_extreme_bonus
  • control_extreme_penalty
  • control_mild_bonus
  • control_mild_penalty
  • control_radical_bonus
  • control_radical_penalty
  • control_severe_bonus
  • control_severe_penalty
  • control_ultimate_bonus
  • control_ultimate_penalty
  • control_weak_bonus
  • control_weak_penalty
  • cossacks_default_satisfaction
  • country_needs_allies_value
  • country_needs_offensive_friends
  • cripple_trade_efficiency_penalty
  • crown_power_estate_satisfaction_impact
  • cultural_building_time
  • cultural_employment
  • cultural_influence_extreme_bonus
  • cultural_influence_extreme_penalty
  • cultural_influence_mild_bonus
  • cultural_influence_mild_penalty
  • cultural_influence_radical_bonus
  • cultural_influence_radical_penalty
  • cultural_influence_severe_bonus
  • cultural_influence_severe_penalty
  • cultural_influence_ultimate_bonus
  • cultural_influence_ultimate_penalty
  • cultural_influence_weak_bonus
  • cultural_influence_weak_penalty
  • cultural_tradition_extreme_bonus
  • cultural_tradition_extreme_penalty
  • cultural_tradition_mild_bonus
  • cultural_tradition_mild_penalty
  • cultural_tradition_radical_bonus
  • cultural_tradition_radical_penalty
  • cultural_tradition_severe_bonus
  • cultural_tradition_severe_penalty
  • cultural_tradition_ultimate_bonus
  • cultural_tradition_ultimate_penalty
  • cultural_tradition_weak_bonus
  • cultural_tradition_weak_penalty
  • current_target_satisfaction
  • demand_unlawful_territory_cost
  • development_extreme_bonus
  • development_extreme_penalty
  • development_mild_bonus
  • development_mild_penalty
  • development_severe_bonus
  • development_severe_penalty
  • development_ultimate_bonus
  • development_ultimate_penalty
  • development_very_weak_bonus
  • development_very_weak_penalty
  • development_weak_bonus
  • development_weak_penalty
  • devotion_extreme_bonus
  • devotion_extreme_penalty
  • devotion_mild_bonus
  • devotion_mild_penalty
  • devotion_radical_bonus
  • devotion_radical_penalty
  • devotion_severe_bonus
  • devotion_severe_penalty
  • devotion_ultimate_bonus
  • devotion_ultimate_penalty
  • devotion_weak_bonus
  • devotion_weak_penalty
  • dhimmi_default_satisfaction
  • diplomatic_reputation_extreme_bonus
  • diplomatic_reputation_extreme_penalty
  • diplomatic_reputation_mild_bonus
  • diplomatic_reputation_mild_penalty
  • diplomatic_reputation_severe_bonus
  • diplomatic_reputation_severe_penalty
  • diplomatic_reputation_ultimate_bonus
  • diplomatic_reputation_ultimate_penalty
  • diplomatic_reputation_very_weak_bonus
  • diplomatic_reputation_very_weak_penalty
  • diplomatic_reputation_weak_bonus
  • diplomatic_reputation_weak_penalty
  • diplomats_extreme_bonus
  • diplomats_extreme_penalty
  • diplomats_mild_bonus
  • diplomats_mild_penalty
  • diplomats_severe_bonus
  • diplomats_severe_penalty
  • diplomats_ultimate_bonus
  • diplomats_ultimate_penalty
  • diplomats_weak_bonus
  • diplomats_weak_penalty
  • DISINHERIT_PRESTIGE_HIT
  • dock_employment
  • doom_extreme_bonus
  • doom_extreme_penalty
  • doom_mild_bonus
  • doom_mild_penalty
  • doom_severe_bonus
  • doom_severe_penalty
  • doom_ultimate_bonus
  • doom_ultimate_penalty
  • doom_weak_bonus
  • doom_weak_penalty
  • dry_dock_employment
  • eghabho_nore_mansion_max_level
  • elephant_hunting_grounds_employment
  • enforce_landfriede_cost
  • enforce_landfriede_ia_cost_effect
  • enforce_landfriede_ia_cost_trigger
  • enforce_religious_unity_cost
  • entrenchment_extreme_bonus
  • entrenchment_extreme_penalty
  • entrenchment_mild_bonus
  • entrenchment_mild_penalty
  • entrenchment_radical_bonus
  • entrenchment_radical_penalty
  • entrenchment_severe_bonus
  • entrenchment_severe_penalty
  • entrenchment_ultimate_bonus
  • entrenchment_ultimate_penalty
  • entrenchment_very_extreme_bonus
  • entrenchment_very_extreme_penalty
  • entrenchment_weak_bonus
  • entrenchment_weak_penalty
  • estate_build_time
  • estate_building_single_level
  • estate_building_stackable_level
  • estate_burgher_employment
  • estate_clergy_employment
  • estate_manpower_employment
  • estate_nobles_employment
  • estate_peasants_employment
  • estate_satisfaction_extreme_bonus
  • estate_satisfaction_extreme_penalty
  • estate_satisfaction_mild_bonus
  • estate_satisfaction_mild_penalty
  • estate_satisfaction_radical_bonus
  • estate_satisfaction_radical_penalty
  • estate_satisfaction_severe_bonus
  • estate_satisfaction_severe_penalty
  • estate_satisfaction_ultimate_bonus
  • estate_satisfaction_ultimate_penalty
  • estate_satisfaction_unique_bonus
  • estate_satisfaction_unique_penalty
  • estate_satisfaction_weak_bonus
  • estate_satisfaction_weak_penalty
  • expensive_build_price_age_of_absolutism
  • expensive_build_price_age_of_discovery
  • expensive_build_price_age_of_reformation
  • expensive_build_price_age_of_renaissance
  • expensive_build_price_age_of_revolution
  • expensive_build_price_age_of_tradition
  • fine_cloth_guild_max_level
  • force_convert_member_price
  • foreign_trade_employment
  • fortress_employment
  • fulani_cattle_rearing_pen_max_level
  • galley_barracks
  • galley_build_time
  • generic_burgher_employment
  • generic_event_building
  • generic_peasant_building_employment
  • generic_town_build_time
  • generic_tribesmen_employment
  • ghilman_unit_limit
  • government_build_time
  • government_power_extreme_bonus
  • government_power_extreme_penalty
  • government_power_mild_bonus
  • government_power_mild_penalty
  • government_power_radical_bonus
  • government_power_radical_penalty
  • government_power_severe_bonus
  • government_power_severe_penalty
  • government_power_ultimate_bonus
  • government_power_ultimate_penalty
  • government_power_weak_bonus
  • government_power_weak_penalty
  • granary_employment
  • grand_shipyard_employment
  • grant_county_privileges_cost
  • great_permanent_target_satisfaction_penalty
  • great_wall_of_china_employment
  • guarantee_upkeep_cost
  • guild_build_time
  • guild_employment
  • guild_max_level
  • guild_profit_margin
  • guild_startup_ramp_target
  • hanseatic_kontor_max_level
  • hanseatic_shipwright_guild_max_level
  • harmony_extreme_bonus
  • harmony_extreme_penalty
  • harmony_mild_bonus
  • harmony_mild_penalty
  • harmony_severe_bonus
  • harmony_severe_penalty
  • harmony_ultimate_bonus
  • harmony_ultimate_penalty
  • harmony_weak_bonus
  • harmony_weak_penalty
  • heavy_melee_damage
  • heavy_ship_build_time
  • hegemon_demand_base_acceptance
  • hegemon_demand_base_will_do
  • high_kingship_voter_fort_levels
  • high_kingship_voter_io_locations
  • high_kingship_voter_io_subjects
  • HIGH_WAR_EXHAUSTION
  • hire_artist_from_member_price
  • hire_artist_from_member_price_gain
  • hire_cabinet_character_from_member_price
  • hire_cabinet_character_from_member_price_gain
  • hire_military_leader_from_member_price
  • hire_military_leader_from_member_price_gain
  • honor_extreme_bonus
  • honor_extreme_penalty
  • honor_mild_bonus
  • honor_mild_penalty
  • honor_severe_bonus
  • honor_severe_penalty
  • honor_ultimate_bonus
  • honor_ultimate_penalty
  • honor_weak_bonus
  • honor_weak_penalty
  • HORDE_CIVIL_WAR_END_HORDE_UNITY
  • HORDE_CIVIL_WAR_END_STABILITY
  • HORDE_CIVIL_WAR_PRE_END_HORDE_UNITY
  • HORDE_CIVIL_WAR_PRE_END_STABILITY
  • horde_unity_extreme_bonus
  • horde_unity_extreme_penalty
  • horde_unity_mild_bonus
  • horde_unity_mild_penalty
  • horde_unity_radical_bonus
  • horde_unity_radical_penalty
  • horde_unity_severe_bonus
  • horde_unity_severe_penalty
  • horde_unity_ultimate_bonus
  • horde_unity_ultimate_penalty
  • horde_unity_weak_bonus
  • horde_unity_weak_penalty
  • hre_add_actor_trust
  • hre_add_recipient_trust
  • hre_circle_opinion_check
  • hre_default_diplo_action_acceptance
  • hre_default_emperor_policy_desire
  • hre_default_keep_policy_opinion
  • hre_default_opinion_check
  • hre_default_policy_opinion
  • hre_emperor_alignment_vote_bias_weight
  • hre_free_city_opinion_value
  • hre_imperial_armory_max_level
  • huge_capital_peasants_employment
  • huge_foreign_trade_employment
  • huge_noble_employment
  • huge_permanent_target_satisfaction
  • huge_permanent_target_satisfaction_penalty
  • huge_port_building_time
  • huge_production_efficiency_bonus
  • huge_production_efficiency_penalty
  • huge_religious_building_employment
  • huge_stability_investment_penalty
  • huge_tax_income_efficiency_bonus
  • huge_tax_income_efficiency_penalty
  • huge_trade_efficiency_bonus
  • huge_trade_efficiency_penalty
  • huge_trade_land_efficiency_bonus
  • huge_trade_land_efficiency_penalty
  • huge_trade_sea_efficiency_bonus
  • huge_trade_sea_efficiency_penalty
  • huge_unique_build_time
  • imperial_authority_controversial_law
  • imperial_authority_extreme_bonus
  • imperial_authority_extreme_penalty
  • imperial_authority_golden_bull
  • imperial_authority_mild_bonus
  • imperial_authority_mild_penalty
  • imperial_authority_opposed_law
  • imperial_authority_prince_friendly_law
  • imperial_authority_prince_very_friendly_law
  • imperial_authority_rebellious_law
  • imperial_authority_standard_law
  • imperial_authority_strong_bonus
  • imperial_authority_strong_penalty
  • imperial_authority_uncontroversial_law
  • imperial_authority_unique_bonus
  • imperial_authority_unique_penalty
  • imperial_authority_very_strong_bonus
  • imperial_authority_very_strong_penalty
  • imperial_authority_very_weak_bonus
  • imperial_authority_very_weak_penalty
  • imperial_authority_weak_bonus
  • imperial_authority_weak_penalty
  • improve_relations_member_price
  • inflation_extreme_bonus
  • inflation_extreme_penalty
  • inflation_mild_bonus
  • inflation_mild_penalty
  • inflation_severe_bonus
  • inflation_severe_penalty
  • inflation_ultimate_bonus
  • inflation_ultimate_penalty
  • inflation_weak_bonus
  • inflation_weak_penalty
  • infrastructure_build_time
  • insane_noble_employment
  • insane_permanent_target_satisfaction_penalty
  • instant_build_time
  • institution_base_spread_from_friendly_neighbor_with_early
  • institution_base_spread_from_friendly_neighbor_with_late
  • institution_base_spread_from_friendly_neighbor_with_mid
  • institution_base_spread_from_neighbor_with_early
  • institution_base_spread_from_neighbor_with_late
  • institution_base_spread_from_neighbor_with_mid
  • institution_progress_extreme_bonus
  • institution_progress_extreme_penalty
  • institution_progress_mild_bonus
  • institution_progress_mild_penalty
  • institution_progress_severe_bonus
  • institution_progress_severe_penalty
  • institution_progress_ultimate_bonus
  • institution_progress_ultimate_penalty
  • institution_progress_weak_bonus
  • institution_progress_weak_penalty
  • institution_spread_from_was_possible_spawn_early
  • institution_spread_from_was_possible_spawn_late
  • institution_spread_from_was_possible_spawn_mid
  • institution_spread_to_market_center
  • institution_spread_to_market_member_early
  • institution_spread_to_market_member_late
  • institution_spread_to_market_member_mid
  • institution_total_embraced_to_capital_early
  • institution_total_embraced_to_capital_late
  • institution_total_embraced_to_capital_mid
  • institution_trade_spread_value_early
  • institution_trade_spread_value_late
  • institution_trade_spread_value_mid
  • institutions_delta
  • integration_progress_extreme_bonus
  • integration_progress_extreme_penalty
  • integration_progress_mild_bonus
  • integration_progress_mild_penalty
  • integration_progress_severe_bonus
  • integration_progress_severe_penalty
  • integration_progress_ultimate_bonus
  • integration_progress_ultimate_penalty
  • integration_progress_very_weak_bonus
  • integration_progress_very_weak_penalty
  • integration_progress_weak_bonus
  • integration_progress_weak_penalty
  • INTERNATIONAL_ORGANIZATION_SAME_AGENDA_COOLDOWN_YEARS
  • invest_in_members_administration_price
  • invest_in_members_economy_price
  • invest_in_members_military_price
  • io_compared_tax_base_to_leader
  • io_electors_opinion_value
  • io_get_average_military_strength
  • io_get_average_tax_base
  • io_members_and_potential_members_opinion_value
  • io_wants_offensive_war_policy
  • irrigant_cap
  • italian_merchant_quarters_max_level
  • iw_tension_gain_high
  • iw_tension_gain_low
  • iw_tension_gain_mid
  • iw_tension_gain_tiny
  • iw_tension_gain_very_high
  • iw_tension_gain_very_low
  • iw_tension_loss_decay
  • iw_tension_loss_high
  • iw_tension_loss_low
  • iw_tension_loss_mid
  • iw_tension_loss_very_high
  • iw_tension_loss_very_low
  • janissary_barracks_size
  • janissary_unit_limit
  • japanese_clan_building_cap
  • jewelry_guild_max_level
  • karma_extreme_bonus
  • karma_extreme_penalty
  • karma_mild_bonus
  • karma_mild_penalty
  • karma_severe_bonus
  • karma_severe_penalty
  • karma_ultimate_bonus
  • karma_ultimate_penalty
  • karma_weak_bonus
  • karma_weak_penalty
  • kremlin_max_level
  • kurmina_headquarter_max_level
  • kurultai_employment
  • kurultai_max_level
  • large_burgher_employment
  • large_capital_build_time
  • large_capital_employment
  • large_cultural_building_time
  • large_cultural_employment
  • large_foreign_trade_employment
  • large_fort_building
  • large_noble_employment
  • large_permanent_target_satisfaction
  • large_permanent_target_satisfaction_penalty
  • large_port_building_time
  • large_privilege_target_satisfaction
  • large_privilege_target_satisfaction_penalty
  • large_production_efficiency_bonus
  • large_production_efficiency_penalty
  • large_religious_building_employment
  • large_religious_building_time
  • large_stability_investment
  • large_stability_investment_penalty
  • large_tax_income_efficiency_bonus
  • large_tax_income_efficiency_penalty
  • large_trade_efficiency_bonus
  • large_trade_efficiency_penalty
  • large_trade_land_efficiency_bonus
  • large_trade_land_efficiency_penalty
  • large_trade_sea_efficiency_bonus
  • large_trade_sea_efficiency_penalty
  • larger_permanent_target_satisfaction_penalty
  • legionaries_unit_limit
  • legitimacy_extreme_bonus
  • legitimacy_extreme_penalty
  • legitimacy_mild_bonus
  • legitimacy_mild_penalty
  • legitimacy_radical_bonus
  • legitimacy_radical_penalty
  • legitimacy_severe_bonus
  • legitimacy_severe_penalty
  • legitimacy_ultimate_bonus
  • legitimacy_ultimate_penalty
  • legitimacy_weak_bonus
  • legitimacy_weak_penalty
  • levy_generic_infantry_size
  • levy_generic_noble_cavalry_size
  • levy_ship_size
  • levy_ship_size_special
  • LIBERTY_DESIRE_AUTONOMY_GRANTED_VALUE
  • LIBERTY_DESIRE_AUTONOMY_REVOKED_VALUE
  • liberty_desire_extreme_minus
  • liberty_desire_extreme_plus
  • liberty_desire_mild_minus
  • liberty_desire_mild_plus
  • liberty_desire_severe_minus
  • liberty_desire_severe_plus
  • liberty_desire_ultimate_minus
  • liberty_desire_ultimate_plus
  • liberty_desire_weak_minus
  • liberty_desire_weak_plus
  • light_ship_build_time
  • LONG_IMPERIAL_REGENCY_YEARS
  • low_infamy_threshold
  • manpower_100_employment
  • manpower_employment
  • manpower_max_level
  • manufactory_build_time
  • manufactory_employment
  • manufactory_max_level
  • manufactory_profit_margin
  • manufactory_startup_ramp_target
  • maritime_presence_extreme_bonus
  • maritime_presence_extreme_penalty
  • maritime_presence_mild_bonus
  • maritime_presence_mild_penalty
  • maritime_presence_severe_bonus
  • maritime_presence_severe_penalty
  • maritime_presence_ultimate_bonus
  • maritime_presence_ultimate_penalty
  • maritime_presence_very_weak_bonus
  • maritime_presence_very_weak_penalty
  • maritime_presence_weak_bonus
  • maritime_presence_weak_penalty
  • market_build_time
  • market_goods_extreme_gain
  • market_goods_extreme_loss
  • market_goods_mild_gain
  • market_goods_mild_loss
  • market_goods_severe_gain
  • market_goods_severe_loss
  • market_goods_ultimate_bonus
  • market_goods_ultimate_penalty
  • market_goods_weak_gain
  • market_goods_weak_loss
  • market_max_level
  • market_warehouse_max_level
  • marketplace_max_level
  • MAX_SUBJECT_LIBERTY_DESIRE_FOR_ACTION
  • medium_fort_building
  • medium_permanent_target_satisfaction
  • medium_permanent_target_satisfaction_penalty
  • medium_port_building_time
  • medium_privilege_target_satisfaction
  • medium_privilege_target_satisfaction_penalty
  • medium_production_efficiency_bonus
  • medium_production_efficiency_penalty
  • medium_soldier_building
  • medium_tax_income_efficiency_bonus
  • medium_tax_income_efficiency_penalty
  • medium_trade_efficiency_bonus
  • medium_trade_efficiency_penalty
  • medium_trade_land_efficiency_bonus
  • medium_trade_land_efficiency_penalty
  • medium_trade_sea_efficiency_bonus
  • medium_trade_sea_efficiency_penalty
  • merchant_build_time
  • merchant_power_extreme_bonus
  • merchant_power_extreme_penalty
  • merchant_power_mild_bonus
  • merchant_power_mild_penalty
  • merchant_power_severe_bonus
  • merchant_power_severe_penalty
  • merchant_power_ultimate_bonus
  • merchant_power_ultimate_penalty
  • merchant_power_weak_bonus
  • merchant_power_weak_penalty
  • mercury_patio_max_level
  • military_sponsorship_upkeep_cost
  • military_support_employment
  • mills_build_time
  • mills_employment
  • mills_max_level
  • mills_profit_margin
  • mills_startup_ramp_target
  • MIN_DAYS_AS_SUBJECT_FOR_ENFORCEMENT
  • MIN_JUNIOR_PARTNER_OPINION_FOR_ACTIONS
  • MIN_SUBJECT_LOYALTY_FOR_ACTION
  • MIN_YEARS_IN_ORGANIZATION_REQUIRED
  • minor_burgher_employment
  • minor_noble_employment
  • modifier_duration_months_long
  • modifier_duration_months_normal
  • modifier_duration_months_short
  • modifier_duration_months_very_long
  • modifier_duration_permanent
  • modifier_duration_years_century
  • modifier_duration_years_extended
  • modifier_duration_years_long
  • modifier_duration_years_normal
  • modifier_duration_years_short
  • modifier_duration_years_very_long
  • modifier_duration_years_very_short
  • monthly_imperial_authority_extreme_bonus
  • monthly_imperial_authority_extreme_penalty
  • monthly_imperial_authority_medium_bonus
  • monthly_imperial_authority_mild_bonus
  • monthly_imperial_authority_mild_penalty
  • monthly_imperial_authority_strong_bonus
  • monthly_imperial_authority_strong_penalty
  • monthly_imperial_authority_unique_bonus
  • monthly_imperial_authority_unique_penalty
  • monthly_imperial_authority_very_strong_bonus
  • monthly_imperial_authority_very_strong_penalty
  • monthly_imperial_authority_very_weak_bonus
  • monthly_imperial_authority_very_weak_penalty
  • monthly_imperial_authority_weak_bonus
  • monthly_imperial_authority_weak_penalty
  • monthly_institution_spread_extreme
  • monthly_institution_spread_mild
  • monthly_institution_spread_moderate
  • monthly_institution_spread_severe
  • monthly_institution_spread_ultimate
  • monthly_institution_spread_weak
  • monthly_papal_authority_extreme_bonus
  • monthly_papal_authority_extreme_penalty
  • monthly_papal_authority_mild_bonus
  • monthly_papal_authority_mild_penalty
  • monthly_papal_authority_strong_bonus
  • monthly_papal_authority_strong_penalty
  • monthly_papal_authority_very_strong_bonus
  • monthly_papal_authority_very_strong_penalty
  • monthly_papal_authority_very_weak_bonus
  • monthly_papal_authority_very_weak_penalty
  • monthly_papal_authority_weak_bonus
  • monthly_papal_authority_weak_penalty
  • monthly_prestige_extreme_bonus
  • monthly_prestige_extreme_penalty
  • monthly_prestige_mild_bonus
  • monthly_prestige_mild_penalty
  • monthly_prestige_radical_bonus
  • monthly_prestige_radical_penalty
  • monthly_prestige_severe_bonus
  • monthly_prestige_severe_penalty
  • monthly_prestige_ultimate_bonus
  • monthly_prestige_ultimate_penalty
  • monthly_prestige_very_weak_bonus
  • monthly_prestige_very_weak_penalty
  • monthly_prestige_weak_bonus
  • monthly_prestige_weak_penalty
  • monthly_spawn_chance_high
  • monthly_spawn_chance_low
  • monthly_spawn_chance_medium
  • monthly_spawn_chance_ultimate
  • monthly_spawn_chance_ultimate_high
  • monthly_spawn_chance_unique
  • monthly_spawn_chance_very_high
  • monthly_spawn_chance_very_low
  • MONTHS_BEFORE_OVERLORD_CAN_JOIN_CIVIL_WAR
  • months_of_income
  • naval_base_employment
  • naval_battery_employment
  • navy_tradition_extreme_bonus
  • navy_tradition_extreme_penalty
  • navy_tradition_mild_bonus
  • navy_tradition_mild_penalty
  • navy_tradition_radical_bonus
  • navy_tradition_radical_penalty
  • navy_tradition_severe_bonus
  • navy_tradition_severe_penalty
  • navy_tradition_ultimate_bonus
  • navy_tradition_ultimate_penalty
  • navy_tradition_weak_bonus
  • navy_tradition_weak_penalty
  • negative_stability_satisfaction_scale
  • negotiate_rebels_cost
  • noble_cultural_employment
  • nobles_default_satisfaction
  • normal_noble_employment
  • one_satisfaction_per_each
  • order_religious_building_employment
  • pap_reassign_cleric_diplomatic_actions_cost
  • pap_reassign_cleric_score_multiplier
  • papal_authority_extreme_bonus
  • papal_authority_extreme_penalty
  • papal_authority_mild_bonus
  • papal_authority_mild_penalty
  • papal_authority_strong_bonus
  • papal_authority_strong_penalty
  • papal_authority_unique_bonus
  • papal_authority_unique_penalty
  • papal_authority_very_strong_bonus
  • papal_authority_very_strong_penalty
  • papal_authority_very_weak_bonus
  • papal_authority_very_weak_penalty
  • papal_authority_weak_bonus
  • papal_authority_weak_penalty
  • parliament_issue_support_extreme_bonus
  • parliament_issue_support_extreme_penalty
  • parliament_issue_support_mild_bonus
  • parliament_issue_support_mild_penalty
  • parliament_issue_support_severe_bonus
  • parliament_issue_support_severe_penalty
  • parliament_issue_support_ultimate_bonus
  • parliament_issue_support_ultimate_penalty
  • parliament_issue_support_weak_bonus
  • parliament_issue_support_weak_penalty
  • parliament_request_support
  • peasants_default_satisfaction
  • pirate_build_time
  • pirate_building_employment
  • plantation_build_time
  • plantation_cap
  • plantation_employment
  • polders_max_level
  • policy_level_lower_level
  • policy_level_upper_level
  • policy_voting_value
  • pop_satisfaction_extreme_bonus
  • pop_satisfaction_extreme_penalty
  • pop_satisfaction_mild_bonus
  • pop_satisfaction_mild_penalty
  • pop_satisfaction_radical_bonus
  • pop_satisfaction_radical_penalty
  • pop_satisfaction_severe_bonus
  • pop_satisfaction_severe_penalty
  • pop_satisfaction_ultimate_bonus
  • pop_satisfaction_ultimate_penalty
  • pop_satisfaction_weak_bonus
  • pop_satisfaction_weak_penalty
  • porto_pisano_max_level
  • positive_stability_satisfaction_scale
  • possible_defence_upkeep_cost
  • possible_offence_upkeep_cost
  • prestige_extreme_bonus
  • prestige_extreme_penalty
  • prestige_mild_bonus
  • prestige_mild_penalty
  • prestige_radical_bonus
  • prestige_radical_penalty
  • prestige_severe_bonus
  • prestige_severe_penalty
  • prestige_ultimate_bonus
  • prestige_ultimate_penalty
  • prestige_weak_bonus
  • prestige_weak_penalty
  • production_per_level_cost
  • prosperity_extreme_bonus
  • prosperity_extreme_penalty
  • prosperity_mild_bonus
  • prosperity_mild_penalty
  • prosperity_radical_bonus
  • prosperity_radical_penalty
  • prosperity_severe_bonus
  • prosperity_severe_penalty
  • prosperity_tiny_bonus
  • prosperity_tiny_penalty
  • prosperity_ultimate_bonus
  • prosperity_ultimate_penalty
  • prosperity_very_weak_bonus
  • prosperity_very_weak_penalty
  • prosperity_weak_bonus
  • prosperity_weak_penalty
  • purity_extreme_bonus
  • purity_extreme_penalty
  • purity_mild_bonus
  • purity_mild_penalty
  • purity_radical_bonus
  • purity_radical_penalty
  • purity_severe_bonus
  • purity_severe_penalty
  • purity_tiny_bonus
  • purity_tiny_penalty
  • purity_ultimate_bonus
  • purity_ultimate_penalty
  • purity_weak_bonus
  • purity_weak_penalty
  • qizilbash_unit_limit
  • rebel_progress_extreme_bonus
  • rebel_progress_extreme_penalty
  • rebel_progress_mild_bonus
  • rebel_progress_mild_penalty
  • rebel_progress_radical_bonus
  • rebel_progress_radical_penalty
  • rebel_progress_severe_bonus
  • rebel_progress_severe_penalty
  • rebel_progress_ultimate_bonus
  • rebel_progress_ultimate_penalty
  • rebel_progress_weak_bonus
  • rebel_progress_weak_penalty
  • reform_desire_extreme_decrease
  • reform_desire_extreme_increase
  • reform_desire_mild_decrease
  • reform_desire_mild_increase
  • reform_desire_severe_decrease
  • reform_desire_severe_increase
  • reform_desire_ultimate_decrease
  • reform_desire_ultimate_increase
  • reform_desire_weak_decrease
  • reform_desire_weak_increase
  • reformation_preachers_max_level
  • rein_in_junior_diplomacy_upkeep_cost
  • religious_building_employment
  • religious_building_time
  • religious_influence_extreme_bonus
  • religious_influence_extreme_penalty
  • religious_influence_mild_bonus
  • religious_influence_mild_penalty
  • religious_influence_radical_bonus
  • religious_influence_radical_penalty
  • religious_influence_severe_bonus
  • religious_influence_severe_penalty
  • religious_influence_tiny_bonus
  • religious_influence_tiny_penalty
  • religious_influence_ultimate_bonus
  • religious_influence_ultimate_penalty
  • religious_influence_weak_bonus
  • religious_influence_weak_penalty
  • REMOVE_CONSORT_PRESTIGE_HIT
  • republican_tradition_extreme_bonus
  • republican_tradition_extreme_penalty
  • republican_tradition_mild_bonus
  • republican_tradition_mild_penalty
  • republican_tradition_radical_bonus
  • republican_tradition_radical_penalty
  • republican_tradition_severe_bonus
  • republican_tradition_severe_penalty
  • republican_tradition_ultimate_bonus
  • republican_tradition_ultimate_penalty
  • republican_tradition_weak_bonus
  • republican_tradition_weak_penalty
  • research_delta
  • research_progress_extreme_bonus
  • research_progress_extreme_penalty
  • research_progress_mild_bonus
  • research_progress_mild_penalty
  • research_progress_severe_bonus
  • research_progress_severe_penalty
  • research_progress_ultimate_bonus
  • research_progress_ultimate_penalty
  • research_progress_weak_bonus
  • research_progress_weak_penalty
  • righteousness_extreme_bonus
  • righteousness_extreme_penalty
  • righteousness_mild_bonus
  • righteousness_mild_penalty
  • righteousness_severe_bonus
  • righteousness_severe_penalty
  • righteousness_ultimate_bonus
  • righteousness_ultimate_penalty
  • righteousness_weak_bonus
  • righteousness_weak_penalty
  • rite_power_extreme_bonus
  • rite_power_extreme_penalty
  • rite_power_mild_bonus
  • rite_power_mild_penalty
  • rite_power_severe_bonus
  • rite_power_severe_penalty
  • rite_power_ultimate_bonus
  • rite_power_ultimate_penalty
  • rite_power_weak_bonus
  • rite_power_weak_penalty
  • RTR_IS_LOYAL_VALUE
  • RTR_IS_NEUTRAL_VALUE
  • rural_build_time
  • rural_building_cap
  • rural_peasant_enhance_employment
  • rural_peasant_produce_employment
  • rural_profit_margin
  • rural_startup_ramp_target
  • scaled_production_efficiency_penalty
  • scaled_trade_efficiency_penalty
  • select_important_pop_value
  • self_control_extreme_bonus
  • self_control_extreme_penalty
  • self_control_mild_bonus
  • self_control_mild_penalty
  • self_control_severe_bonus
  • self_control_severe_penalty
  • self_control_ultimate_bonus
  • self_control_ultimate_penalty
  • self_control_weak_bonus
  • self_control_weak_penalty
  • ship_above_medium_maritime
  • ship_almost_medium_maritime
  • ship_giant_maritime
  • ship_large_maritime
  • ship_low_large_maritime
  • ship_lower_medium_maritime
  • ship_medium_maritime
  • ship_neglible_maritime
  • ship_small_high_maritime
  • ship_small_maritime
  • ship_small_mid_maritime
  • ship_tiny_maritime
  • ship_tiny_mid_maritime
  • ship_very_large_maritime
  • ship_very_small_maritime
  • shipyard_employment
  • slave_market_max_level
  • slave_soldier_barracks
  • small_burgher_employment
  • small_capital_build_time
  • small_fort_building
  • small_peasant_employment
  • small_permanent_target_satisfaction
  • small_permanent_target_satisfaction_penalty
  • small_port_building_time
  • small_privilege_target_satisfaction
  • small_privilege_target_satisfaction_penalty
  • small_production_efficiency_bonus
  • small_production_efficiency_penalty
  • small_satisfaction_penalty_scaled
  • small_stability_investment
  • small_stability_investment_penalty
  • small_tax_income_efficiency_bonus
  • small_tax_income_efficiency_penalty
  • small_trade_efficiency_bonus
  • small_trade_efficiency_penalty
  • small_trade_land_efficiency_bonus
  • small_trade_land_efficiency_penalty
  • small_trade_sea_efficiency_bonus
  • small_trade_sea_efficiency_penalty
  • societal_value_huge_monthly_move
  • societal_value_huge_move_to_left
  • societal_value_huge_move_to_right
  • societal_value_large_monthly_move
  • societal_value_large_move_to_left
  • societal_value_large_move_to_right
  • societal_value_min_scaling_monthly_move
  • societal_value_minor_monthly_move
  • societal_value_minor_move_to_left
  • societal_value_minor_move_to_right
  • societal_value_monthly_move
  • societal_value_move_to_left
  • societal_value_move_to_right
  • societal_value_significant_monthly_move
  • societal_value_tiny_monthly_move
  • societal_value_tiny_move_to_left
  • societal_value_tiny_move_to_right
  • societal_value_ultimate_move_to_left
  • societal_value_ultimate_move_to_right
  • soldier_building
  • special_medium_peasant_building
  • special_unit_defeat_experience
  • special_unit_victory_experience
  • stability_extreme_bonus
  • stability_extreme_penalty
  • stability_investment_penalty
  • stability_mild_bonus
  • stability_mild_penalty
  • stability_radical_bonus
  • stability_radical_penalty
  • stability_severe_bonus
  • stability_severe_penalty
  • stability_ultimate_bonus
12
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