Gatilho de Script
is_manufactory_valid_location
O que verifica
Usado por 2
Transição das Guildas para ManufaturasAssim que acontece, Trigger
Guildas Contra ManufaturasAssim que acontece, Trigger
Scripts 2
Usa 2
- has_any_guild_buildingHas any guild building
- has_midgame_manufactory_buildingHas midgame manufactory building
controller = root
root = {
exists = capital
}
is_connected_to = root.capital
institution_progress:manufactories <= 75