Gatilho de Script
has_military_producing_building
O que verifica
Any buildings in locationProduz
Armamentoou
Armas de Fogoou
Canhão
Armamentoou
Armas de Fogoou
CanhãoReferencia 3
CanhãoAny buildings in location
Armas de FogoAny buildings in location
ArmamentoAny buildings in location
Scripts 1
Usado por 1
- artillery_event_triggerHas military producing building
any_buildings_in_location = {
OR = {
}
}