변수
target_location_fishing_village_variable
변화 방식
| 출처 | 위치 | 변경 |
|---|---|---|
전통 경제 | mission_peasants_estate_satisfaction | 설정값: Add: scope:mission_target_location.location_building_level(building_type:fishing_village) · Ceiling: 예 · Max: Add: 1 · If: Add: 1 · Limit: Scope:mission target location: Has river: 예 · Min: 1 · Multiply: 1.1 |
