스크립트 효과
set_ended_disaster_flag_effect
정의in_game/common/scripted_effects/country_effects.txt:1408
1409if = {
1410limit = {
1410NOT = {
1410has_variable = had_$type$_disaster
}
}
1411set_variable = {
1412name = had_$type$_disaster
1413value = 1
}
}
1416else = {
1417change_variable = {
1418name = had_$type$_disaster
1419add = 1
}
}