ユニットアタッチメント

mustaches

mustaches

スクリプト 3

参照元 3

4 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_bent_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_beard_big_mustache_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
4 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_hair_mustaches_single_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
4 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_regular_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
4 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_straight_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
4 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustache_basic_single_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
4 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustache_waves_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
4 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_small_aztecs_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
4 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_long_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
4 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_heavy_curved_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
4 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustache_soldier_simple_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
4 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_wide_single_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
4 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustache_waves_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_thin_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_simple_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_thick_single_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_hair_mustaches_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_sideburns_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_absolutism_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustache_traditions_india_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustache_deccan_peasants_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_twisted_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_wide_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_simple_single_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustaches_absolutism_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}
1 = {
add_entity = {
required_tags = "not(beard_covered)"
node = shared_pose_entity
mesh_name = "unit_mustache_deccan_mesh"
}
add_entity = {
required_tags = "beard_covered"
}
}

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