ユニットアタッチメント
elephant_accessories
スクリプト 3
メンバー 2
参照元 1
- elephant_tagattach 9
skip_initial_check = yes
5 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_elephantry_heavy_armor_mesh"
required_tags = "elephantry"
add_tags = "elephant_covered"
add_tags = "UnitCavalryArmor_plate_full"
}
}