ハンザ同盟のメンバー
従属国タイプこのバージョンで変更

ハンザ同盟のメンバー

hanseatic_memberin_game/common/subject_types/hanseatic_member.txt:1

ハンザ同盟は、ハンザが主導する、防衛と商業に重点を置いた商業都市の連合体。ハンザ同盟のメンバーである従属国は、売却効率、宗主国に対する忠誠度、商人維持効率が上昇する。宗主国(ハンザに限られる)は交易許容量が向上し、人的資源と水兵による支払いを受けるが、ダカットの支払いは通常の属国からのものよりも少ない。

必要ハンザ国家visible

補正

定義in_game/common/subject_types/hanseatic_member.txt:1

2subject_pays = hanseatic_member_cost
3color = subject_hanseatic_member
4level = 2
5annullment_favours_required = 20
6join_offensive_wars_always = {
7always = yes
}
9join_defensive_wars_always = {
10always = yes
}
12has_overlords_ruler = no
13will_join_independence_wars = yes
14can_be_annexed = no
15subject_can_cancel = no
16overlord_can_cancel = yes
18strength_vs_overlord = -0.25
20diplomatic_capacity_cost_scale = 0.25
23has_limited_diplomacy = no
25fleet_basing_rights = yes
26food_access = yes
28can_change_rank = no
29can_change_heir_selection = yes
30can_overlord_recruit_regiments = yes
31can_overlord_build_ships = yes
33minimum_opinion_for_offer = 100
35great_power_score_transfer = 0.5
37institution_spread_to_overlord = monthly_institution_spread_severe (0.5)
38institution_spread_to_subject = monthly_institution_spread_severe (0.5)
40overlord_modifier = {
}
51creation_visible = {
52always = no
}
55visible = {
56tag = HSA
}
59visible_through_treaty = {
60scope:target = {
61num_of_non_rural > 0
62num_locations_owned_or_owned_by_subjects < 5
}
}
66enabled_through_treaty = {
67scope:target = {
68num_of_non_rural > 0
69num_locations_owned_or_owned_by_subjects < 5
}
}
73enabled_through_diplomacy = {
74scope:target = {
75num_of_non_rural > 0
76num_locations_owned_or_owned_by_subjects < 5
}
}
80diplo_chance_accept_subject = {
81base = -50
82negative_opinion = -5
83positive_opinion = 0.25
84diplomatic_reputation = 1
85num_of_subjects = -1
86same_common_language = 5
87different_religion_group = -10
88different_culture = -5
89same_government_type = 5
90trust_in_actor = 0.2
91capital_distance = -0.075
92in_debt = 2
93relative_tax_base = 20
94trade_income_percentage = 20
95urban_population_percentage = 20
96different_culture_group = -15
97location_count = -2
98foreign_buildings_owned_by_actor = 2.5
}
101diplo_chance_accept_overlord = {
102base = 8
103border_distance = -0.5
104negative_opinion = -5
105positive_opinion = 0.25
106trust_in_actor = 0.2
}
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