スクリプトエフェクト

add_scientific_revolution_rewards

add_scientific_revolution_rewardsin_game/events/institution_events.txt:2515
必要advance_progress_reward変数if 1num_of_scientific_breakthroughs変数if 3prestige_reward変数if 2

定義in_game/events/institution_events.txt:2515

2516if = {
2517limit = {
}
2518add_research_progress = var:advance_progress_reward
}
2520if = {
2521limit = {
}
2522add_prestige = var:prestige_reward
}
2524if = {
2525limit = {
}
2526ruler ?= {
2526add_trait = trait:scholar
}
}
2528add_country_modifier = {
2530years = 15
2531mode = add_and_extend
2533size = {補正の倍率
2534value = root.var:num_of_scientific_breakthroughs
2535min = 1
2536max = 5
}
}
2539hidden_effect = {
2540remove_variable = advance_progress_reward
2541remove_variable = prestige_reward
2542remove_variable = num_of_scientific_breakthroughs
2544remove_variable = made_breakthroughs_in_astronomy
2545remove_variable = made_breakthroughs_in_biology
2546remove_variable = made_breakthroughs_in_chemistry
2547remove_variable = made_breakthroughs_in_math
2548remove_variable = made_breakthroughs_in_gravity
2549remove_variable = made_breakthroughs_in_optics
}
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