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international_organization_electionin_game/common/resolutions/international_organization_election.txt:3

Hardcoded Do NOT delete this. This is the default voting resolution when an IO changes its leadership_election_resolution through effects

定義in_game/common/resolutions/international_organization_election.txt:3

4loc = election
5potential = {
5always = yes
}
6allow = {
}
10ai_tick = monthly
12is_live = {
13scope:recipient = {
14international_organization_has_leader = no
}
}
17votes = {
18add = {
19desc = "[elector|e]"
20value = 1
}
}
23total_votes_needed = {
24add = {
25value = scope:total_votes_available
26multiply = 0.5
}
}
29requires_explicit_votes = no
31should_finalize_vote = {
32custom_tooltip = {
33text = OVER_HALF_OF_VOTES 1つの候補国が50%以上の票を獲得している。
34scope:recipient = {
35not = {
35exists = leader_country
}
}
37scope:highest_vote >= scope:total_votes_needed
}
}
41select_trigger = {
42looking_for_a = international_organization
43target_flag = recipient
44name = "choose_international_organization" 国際組織を選択:
45column = {
46data = name
}
48visible = {
}
50enabled = {
}
}
54select_trigger = {
55looking_for_a = country
56source = recipient
57target_flag = vote
58allow_self = yes
59name = "election_select_country" 投票する国家を選択:
60none_available_msg_key = "election_select_no_countries"
61default_sort = country_tax_base
62column = {
63data = name
}
65column = {
66data = country_tax_base
}
68visible = {
69can_lead_international_organization = scope:recipient
}
}
73effect = {
}
76ai_will_do = {
77scope:vote = {
78if = {
79limit = {
80this = scope:actor
}
82add = {
83desc = "LEADERSHIP_VOTE_FOR_SELF"
84value = 25
}
}
87add = {
88desc = "game_concept_rival"
89if = {
90limit = {
91is_rival_of = scope:actor
}
93value = -1000
}
}
96add = {
97desc = "game_concept_war"
98if = {
99limit = {
100is_at_war_with = scope:actor
}
102value = -1000
}
}
105add = {
106desc = "rank_empire"
107if = {
108limit = {
109country_rank = country_rank:rank_empire
}
111value = 50
}
}
114add = {
115desc = "rank_kingdom"
116if = {
117limit = {
118country_rank = country_rank:rank_kingdom
}
120value = 25
}
}
123add = {
124desc = "game_concept_opinion"
125if = {
126limit = {
127not = {
127this = scope:actor
}
}
129scope:actor = {
130value = this_opinion_of_prev
131divide = 4
}
}
}
135add = {
136desc = "MODIFIER_TYPE_NAME_reasons_to_elect"
137if = {
138limit = {
139not = {
139this = scope:actor
}
}
141value = scope:actor.modifier:reasons_to_elect
}
}
}
}
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