マップオブジェクト生成
decal_generator_low
ほかの項目へのリンクはありません。
layer = "vegetation_low"
max_density = @[grass_density_base * density_factor_low]
mask = "decals_mask"
meshes = {
decal_rock_group_01_a_mesh = 1.00000
decal_rock_group_01_b_mesh = 1.00000
decal_rock_group_01_c_mesh = 1.00000
decal_rock_group_01_d_mesh = 1.00000
decal_rock_group_01_e_mesh = 1.00000
}
density_curve = {
{
x = 0.000000
y = 0.050000
}
{
x = 1.00000
y = 0.050000
}
}
scale_curve = {
{
x = 0.900000
y = 0.5
}
{
x = 1.000000
y = 0.7
}
}
scale_fuzziness_curve = {
{
x = 1.000000
y = 0.100000
}
}