感染者の追放
アクション

感染者の追放

strict_quarantinesin_game/common/generic_actions/black_death.txt:743

感染者は危険であり、健康な者に病を拡げるおそれがあるため、我々は彼らを街から追放し、まだ救える可能性のある者にチャンスを与えなければならない。

必要黒死病局面select trigger治療薬を調達静的補正allow感染者を隔離静的補正allow感染者を追放静的補正potential

定義in_game/common/generic_actions/black_death.txt:743

744type = situation
746ai_tick = daily
747ai_tick_frequency = 40
748automation_tick = daily
749automation_tick_frequency = 7
751exclusive_group = bd_disease_control_actions
753potential = {
754scope:actor ?= {
755NOT = {
755has_country_modifier = strict_quarantines
}
}
}
759allow = {
760scope:actor ?= {
761NOT = {
761has_country_modifier = segregate_the_infected
}
762NOT = {
762has_country_modifier = procure_remedies
}
}
}
766price = price:strict_quarantines
768select_trigger = {
769looking_for_a = situation
770target_flag = recipient
771name = "choose_situation" 局面を選択:
772column = {
773data = name
}
775visible = {
777situation_is_active = yes
778scope:actor = {
779country_has_disease_outbreak = root.var:original_outbreak
}
}
}
784effect = {
785scope:actor ?= {
786add_country_modifier = {
787modifier = strict_quarantines
788years = -1
789mode = add_and_extend
}
}
}
794ai_will_do = {
797add = "scope:actor.add_static_modifier_utility(strict_quarantines)"
800if = {
801limit = {
802scope:actor.monthly_income_total > 0
}
804add = {
805desc = "Available profit margin to build pest houses"
806value = {
807value = scope:actor.monthly_balance
808divide = scope:actor.monthly_income_total
809multiply = 20
}
}
}
}
© 2026 Soft Santa Cruz, S.L.U.。無断転載を禁じます。本サイトは非公式のファンプロジェクトであり、Paradox Interactiveとは関係ありません。ゲームコンテンツ © Paradox Interactive。 概要 · プライバシー · 法的情報