受容文化を追加
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受容文化を追加

add_accepted_culturein_game/common/generic_actions/culture.txt:1

新しい文化を受容文化としてわが国に追加する。これが類似の文化である場合、維持の費用は安く済む。

定義in_game/common/generic_actions/culture.txt:1

2type = owncountry
4potential = {
}
7allow = {
8trigger_if = {
9limit = {
10exists = scope:target
11exists = scope:actor
}
13scope:actor = {
14culture_population_in_country = {
15culture = scope:target
16value > 0
}
}
}
}
22ai_tick = never
23ai_tick_frequency = 12
25automation_tick = monthly
26automation_tick_frequency = 1
27player_automated_category = cultureacceptance
29price = price:add_accepted_culture
31select_trigger = {
32looking_for_a = culture
33target_flag = target
34source = actor
35source_flags = only_tolerated
37name = "add_accepted_culture_select_culture" 追加する文化を選択:
38none_available_msg_key = "add_accepted_culture_no_cultures"
39column = {
40data = name
}
42visible = {
43not = {
43is_accepted_in = scope:actor
}
}
45enabled = {
46is_tolerated_in = scope:actor
47NOT = {
48scope:actor.culture = this
}
50scope:actor = {
51OR = {
52culture_percentage_in_country = {
53culture = root
54value >= 0.025
}
57culture_population_in_country = {
58culture = root
59value >= 1000
}
61any_estate = {
62dominant_culture ?= {
62this = root
}
}
}
}
}
}
69effect = {
70scope:actor = {
71if = {
72limit = {
73exists = scope:target
}
75add_accepted_culture = scope:target
}
}
}
80ai_will_do = {
}
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