領土の接収
国家関与このバージョンで変更

領土の接収

seize_location_from_subjectin_game/common/country_interactions/seize_location_from_subject.txt:1

彼らの領土の一部をわが国のものとして接収する。

定義in_game/common/country_interactions/seize_location_from_subject.txt:1

2type = subject
3category = CATEGORY_SUBJECT_ACTIONS
5ai_tick = never
7potential = {
8scope:actor = {
8country_type = location
}
}
11allow = {
12scope:actor = {
12at_war = no
}
}
15select_trigger = {
16looking_for_a = country
17interaction_source_list = {
18scope:actor = {
19every_subject = {
20add_to_list = source
}
}
}
24target_flag = recipient
25name = "choose_country" 国家を選択:
26column = {
27data = name
}
29visible = {
30country_type = location
}
32enabled = {
33subject_loyalty >= MIN_SUBJECT_LOYALTY_FOR_ACTION (50)
35at_war = no
}
}
39select_trigger = {
40looking_for_a = location
41source = recipient
42target_flag = target
43source_flags = only_actual_locations
44name = "seize_location_from_subject_select_title" 従属国から接収するロケーションを選択!
45none_available_msg_key = "seize_location_from_subject_no_locations"
46column = {
47data = name
}
49column = {
50data = population
}
52visible = {
53any_coast_border_location = {
54owner ?= scope:actor
}
56is_capital = no
}
}
61effect = {
63if = {
64limit = {
65exists = scope:target
}
67scope:target = {
68change_location_owner_forcefully = scope:actor
}
70scope:recipient = {
71add_liberty_desire = {
73multiply = {
74value = 1
75add = {
76value = scope:target.development
77multiply = 0.1
}
79add = {
80value = scope:target.population
81multiply = 0.05
}
83add = {
84value = scope:target.total_building_levels
85multiply = 0.1
}
}
}
}
}
93else = {
94custom_tooltip = select_a_location_to_take クリックで従属国から接収する領土を選択する
95custom_tooltip = seize_location_from_subject_liberty_desire この国家は、占領したロケーションの人口、開発度、および建造物の総数に応じた独立欲求を獲得する
}
}
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