騎士団指令部
建造物このバージョンで変更

騎士団指令部

order_commanderyin_game/common/building_types/unique_buildings.txt:466

騎士団指令部は、軍事騎士団が自らの領土外に所有する建造物で、周囲の土地の開拓から収入を得ることと、新たな団員を徴兵するという2つの役割を持つ。

必要軍事支援の対象になれる補正タイプcountry potential, remove ifカトリック宗教allow, country potential, remove if

補正

定義in_game/common/building_types/unique_buildings.txt:466

467audio_tier = 3
468is_special = yes
469is_foreign = yes
470stronger_power_projection = no
471need_good_relation = yes
472pop_type = clergy
474category = religious_category
476max_levels = 1
477employment_size = order_religious_building_employment
478want_foreign_pop_created = no
480rural_settlement = yes
481town = yes
482city = yes
483megalopolis = yes
485allow_wrong_startup = yes
488location_potential = {
489custom_tooltip = {
490text = order_commandery_tt 所有国はmilitary sponsorshipをわが国に与える
491owner = {
492giving_scripted_relation = {
493type = relation_type:military_sponsorship
494target = scope:actor
}
}
}
}
501country_potential = {
}
506build_time = soldier_building
508allow = {
509owner = {
509within_diplomatic_range = scope:actor
}
510dominant_religion ?= religion:catholic
}
513remove_if = {
514OR = {
515location = {
516dominant_religion != religion:catholic
}
518owner = {
}
}
}
528on_built = {
529if = {
530limit = {
531location.owner != root.owner
}
533location.owner = {
534add_opinion = {
534target = root.owner
534modifier = opinion_reformation_diplomacy
}
}
}
}
539modifier = {
}
543construction_demand = order_commandery_construction
544possible_production_methods = {
}
547graphical_tags = {
small_military
}
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