
建造物このバージョンで変更
副官庁舎
副官庁舎は、君主に代わって遠隔地を統治する総督の拠点である。この施設は、新たな行政階層ではなく、通常の地方行政に代わるイベリアの統治形態であり、地方総督府と同じ総督数上限枠に含まれる。
君主制政体country potential
共和国政体country potential
神権制政体country potential
地方総督府の数補正タイプallow補正
ローカル近接性供給源+75
君主力(ローカル)+100%
生産方法 1
定義in_game/common/building_types/unique_buildings.txt:1224
1225audio_tier = 2
1226is_special = yes
1227is_foreign = no
1229max_levels = 1
1230forbidden_for_estates = yes
1234employment_size = normal_noble_employment
1236town = yes
1237city = yes
1238megalopolis = yes
1240expensive = yes
1241build_time = government_build_time
1243location_potential = {
1244has_road_to_capital = yes
1245owner.capital != this
}
1248important_for_AI = yes
1249AI_ignore_available_worker_flag = yes
1250ai_ignore_maintenance = yes
1251ai_forbid_shutdown = yes
1253country_potential = {
1256OR = {
}
}
1263allow = {
1264custom_tooltip = {
1265text = lieutenancy_tt Actorにおける地方総督府と副官庁舎の合計数がNum Local Governors未満の場合(地方総督府:Local Governor、副官庁舎:Lieutenancy)。
1266scope:actor = {
1267total_building_levels_including_construction:local_governor < {
1269subtract = total_building_levels_including_construction:lieutenancy
}
}
}
1273owner = scope:actor
}
1276remove_if = {
1277location = {
1277has_road_to_capital = no
}
1278NOT = {
1278owner = {
1278at_war = yes
}
}
1279NOT = {
1279owner = {
1279in_civil_war = yes
}
}
}
1287unique_production_methods = {
1288lieutenancy_maintenance = {
1289tools = 1
1290masonry = 1
1291weaponry = 0.5
1292paper = 2
1293books = 0.5
1294goods_gold = 1
1295furniture = 1
1296fine_cloth = 0.5
1298category = building_maintenance
}
}