
建造物このバージョンで追加
イタリアの行政中心地
統治の及ぶ範囲を遠方の領土まで広げる、イタリアの行政的伝統の拠点。イタリアの都市国家の市民制度や法文化に根ざし、管轄する土地に秩序と正当性を確立する。
イタリアの行政中心地の数補正タイプcountry potential, remove if
イタリア戦争局面country potential補正
ローカル近接性供給源+80
生産方法 1
定義in_game/common/building_types/capital_buildings.txt:686
687audio_tier = 2
688is_foreign = no
690max_levels = 1
691important_for_UI = yes
693employment_size = large_noble_employment
697rural_settlement = no
698town = no
699city = yes
700megalopolis = yes
702country_potential = {
}
707location_potential = {
707region = region:italy_region
}
709allow = {
710custom_tooltip = {
711text = italian_administration_center_tt イタリアの行政中心地は1つしか設立できない(現在Italian Administration Center)
712scope:actor = {
713total_building_levels_including_construction:italian_administration_center < 1
}
}
716owner = scope:actor
}
719remove_if = {
720OR = {
722owner = {
723total_building_levels_including_construction:italian_administration_center > 1
}
}
}
728expensive = yes
730automation_build_allowed = no
731ai_forbid_shutdown = yes
732forbidden_for_estates = yes
733important_for_AI = yes
735build_time = government_build_time
737unique_production_methods = {
738italian_administration_center_maintenance = {
739tools = 1
740masonry = 1
741weaponry = 0.5
742paper = 3
743books = 1
744goods_gold = 1
745furniture = 2
746fine_cloth = 1
748category = building_maintenance
}
}