自動補正·自動補正マイナスの安定度からnegative_stability_impact条件潜在条件安定度 < 0正確な条件補正安定度に応じて:-100で×1 → 0で×0計算式:安定度 × −0.01建造物の展開速度−25% → 0%階級満足度均衡値−30% → 0%傭兵規模+50% → 0%毎月の破滅+0.5 → 0毎月の公正−0.1 → 0関連スクリプト 2参照 1Nnegative_stability_satisfaction_scaleModifiers言及 1安定度Name定義in_game/common/auto_modifiers/country.txt:414▾potential_trigger = {stability < 0}▾scales_with = {value = stabilitymultiply = -0.01}global_building_establishment_speed = -0.25global_estate_target_satisfaction = negative_stability_satisfaction_scale (−30%)global_mercenaries_modifier = 0.5monthly_doom = 0.5monthly_righteousness = -0.1変更履歴