自動補正·自動補正低い部族の団結low_tribal_cohesion条件潜在条件Uses government power: tribal_cohesion正確な条件補正部族の団結に応じて:0で×1 → 100で×0計算式:部族の団結 × −0.01 + 1階級満足度均衡値−5% → 0%関連スクリプト 2参照 1Mmedium_permanent_target_satisfaction_penaltyModifiers言及 1部族の団結Name定義in_game/common/auto_modifiers/country.txt:660▾potential_trigger = {uses_government_power = tribal_cohesion}▾scales_with = {value = tribal_cohesionmultiply = -0.01add = 1}global_estate_target_satisfaction = medium_permanent_target_satisfaction_penalty (−5%)変更履歴