Variante de texture d’unitéFate of the phoenix

byzantine_diagonal_shields

byzantine_diagonal_shields

Script 6

Fait référence à 6

Groupes de matériaux d’unités

mask = {
color = {
0.5
0.0
1.0
}
tolerance = 0.7
hardness = 0.8
}
repaint = {
44 = {
primary_color = unit_color0
secondary_color = unit_color1
}
22 = {
primary_color = unit_color0
secondary_color = unit_color2
}
15 = {
primary_color = unit_color1
secondary_color = unit_color0
}
7 = {
primary_color = unit_color1
secondary_color = unit_color2
}
7 = {
primary_color = unit_color2
secondary_color = unit_color0
}
}
}
mask = {
color = {
0.0
1.0
0.0
}
tolerance = 0.5
hardness = 0.95
}
repaint = {
95 = {
primary_color = unit_color0
secondary_color = unit_color1
}
25 = {
primary_color = unit_color1
secondary_color = unit_color0
}
10 = {
primary_color = unit_color1
secondary_color = unit_color2
}
}
}
gold_group = {
mask = {
color = {
0.5
0.0
0.5
}
tolerance = 0.5
hardness = 0.95
}
}
wood_group = {
mask = {
color = {
1.0
0.5
0.0
}
tolerance = 0.4
hardness = 0.95
}
}
mask = {
color = {
0.0
0.0
1.0
}
tolerance = 0.15
hardness = 0.95
}
}
mask = {
color = {
0.0
1.0
1.0
}
tolerance = 0.1
hardness = 0.95
}
}
assets = {
unit_weapon_shield_wood_leather_infantry_mesh
unit_shield_wood_cataphracts_mesh
}

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