Accessoire d’unité
north_american_gfx:soldier_hats
MEDIUM
Script 2
Requiert 1
Appartient à 1
- soldier_hatskey
1 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_hat_mohawk_feather_mesh"
add_tags = "hair_covered"
}
}
1 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_hat_fox_feather_mesh"
add_tags = "hair_covered"
}
}
1 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_hat_rope_feather_mesh"
add_tags = "hair_covered"
}
}