Accessoire d’unité
middle_east_gfx:soldier_shields
Script 2
Requiert 1
Appartient à 1
1 = {
add_entity = {
node = Unit_Base_Rig_LeftHand
mesh_name = "unit_weapon_shield_bolts_syrian_mesh"
add_tags = "UnitShield_small_metal"
required_tags = "one_handed"
}
}
1 = {
add_entity = {
node = Unit_Base_Rig_LeftHand
mesh_name = "unit_weapon_shield_bronze_mesh"
add_tags = "shield"
add_tags = "UnitShield_medium_metal"
required_tags = "one_handed"
}
}
default = {
}