Accessoire d’unité
middle_east_gfx:medium_tag:backpacks
Script 3
Requiert 2
Cultures graphiques
Étiquettes graphiques
- medium_tagkey
Appartient à 1
- backpackskey
1 = {
add_entity = {
node = Unit_Base_Rig_Spine2
mesh_name = "unit_weapon_arbalest_quiver_syria_mesh"
add_tags = "quiver"
required_tags = "UnitWeapon_bow"
}
}
1 = {
add_entity = {
node = Unit_Base_Rig_Spine2
mesh_name = "unit_weapon_quiver_hunt_style_mesh"
add_tags = "quiver"
required_tags = "UnitWeapon_bow"
}
}
1 = {
add_entity = {
node = Unit_Base_Rig_Spine2
mesh_name = "unit_weapon_quiver_wood_brass_mesh"
add_tags = "quiver"
required_tags = "UnitWeapon_bow"
}
}
1 = {
add_entity = {
node = Unit_Base_Rig_Hips
mesh_name = "unit_weapon_sabel_sheath_mesh"
required_tags = "UnitWeapon_sabel"
}
}
default = {
}