Accessoire d’unité
middle_east_gfx:age_2_renaissance:soldier_weapons
MEDIUM
RenaissanceÈrekeymiddle_east_gfxCulture graphiquekeyRequiert 1
Renaissancekey
Script 2
Requiert 1
Appartient à 1
1 = {
add_entity = {
node = Unit_Wea_Right_Hand01
schematic_name = "unit_weapon_bow_arbalest_syria_schematic"
add_tags = "UnitWeapon_crossbow"
animation_state_machine_override = "unit_skeleton_state_machine_crossbow"
}
}
1 = {
add_entity = {
node = Unit_Wea_Right_Hand01
schematic_name = "unit_weapon_sword_long_syria_schematic"
add_tags = "UnitWeapon_sword"
add_tags = "one_handed"
animation_state_machine_override = "unit_skeleton_state_machine_one_handed_sword"
}
}
1 = {
add_entity = {
node = Unit_Base_Rig_LeftHand
schematic_name = "unit_weapon_bow_hunt_style_schematic"
add_tags = "UnitWeapon_bow"
animation_state_machine_override = "unit_skeleton_state_machine_bow"
}
}